I got around to making another SMRPG style sprite, this time for one of @snowby3d 's characters, Drummy. I loved the look of this goober, and figured it would be a good learning opportunity for animating a tripod's walkcycle and utilizing Blender's scale tool for some literal squash and stretch. Also learned that the technique "aura" is supposed to be transparent and in front of the character, which thankfully didn't mess with the gif's color limit. Hope this came out well and that the tripod walk isn't too freaky to look at for others!













