I just shared a guide to optimizing worlds and lots in The Sims 3! This guide addresses some of the community's most under-reported issues related to object limits and lot sizes for optimization and performance improvements in open worlds in The Sims 3. I hope you enjoy it, find it useful, and would be incredibly interesting to open a dialogue from this thread so that together, as a community, we can build a guide with best practices for developing optimized worlds for The Sims 3.
Also, if you try any of the ideas offered and are interested in providing feedback, any information is welcome and will contribute to the material we just wrote.
It has a summary for lazy people, so if you don't want to read everything, just read the summary xD
READ HERE
















