A month ago, I showed an early version of a modular lighting system inspired by Project Rene.
Since then, the idea has evolved into something much bigger.
Instead of simply creating more lamps, I've been designing a system that allows the same collection of parts to generate completely different creations. Table lamps, floor lamps, wall lamps, modern designs, classic designs, minimalist pieces, extravagant pieces... all built from the same modular set.
The biggest inspiration ended up coming from Spore.
Not because of the number of parts, but because of the philosophy behind them. The goal is too individuality.
I want players to combine components in ways I never anticipated, creating lamps that feel uniquely theirs rather than selecting from a fixed catalog of objects.
For The Sims 3, that means turning decorative objects into creative tools. Seeing the combinations emerge has been one of the most exciting parts of the project so far.
More previews and development updates are available on Patreon (with 6 minute video)