Hello all! Okay, this is my VERY FIRST post on tumblr, so if anything goes wrong, sorry. Beginnerâs bungle. lol. please be kind. đ
This is an overlay posebox for Sims 2 with many miscellaneous âpartâ poses that layer onto existing actions. Perfect for screenshots and storytelling if you want just the one hand gesture, or lots of them all at once.
OMSP slot shelves are highly recommended for some poses. Get them here at MTS.Â
Download link for this posebox is all the way at bottom of this post if you'd prefer to skip all this and just go get it.
The poesbox is divided into Self and Interactive body parts...
Head overlays are good if you want sims to look at other sims when talking or just get the head to face something you want it to. If you are making movies, you can have nods and shakes, which is cool. Sims saying yes and no to each other. hehe.
Uh, floating? Grounded? does it matter? đ€·ââïž
I prefer floating because the animations that are under the overlays stay normal, whereas, when the base skeleton in Milkshape is pulled down, the anchors get all screwed up and want to stay put. The images below are an example of this monstrosity that happens with grounded...
This is the best way, but some people prefer not to use OMSP shelves. And not ALL animations get lopsided, so I went ahead and included grounded just because. Get the below ground OMSPÂ here
So cute! I mean, this is how real couples interact, right? Itâs good to group up some of the loving interactive overlays I made. The image below is an example of a happy couple strolling through a park on top of talk interactions... or Decorgalâs Talk hack is even better to put these overlays on, so you have a chatting couple. đ
I also recommend this talking overlay hack at MTSÂ because you can have sims use a walk-in-place overlay as opposed to my still-walking pose.
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MORE EXAMPLES:
Sometimes you have that special âStretchSkeletonâ sim, and you wanted to have a little person in your game with the tall boyfriend... but then the mismatched interaction alignment ruins all the fun...
My overlays make for a very cute screenshot if things are captured just right... it takes some fiddling and time, but itâs worth it for that âbig guy and his fun-sized little ladyâ moment.
Last but not least, just little instructions on the swimming overlays. Who goes to the pool just to swim? Uhhh, no one. Put these on top of existing interactions and throw them under the OMSP below ground shelf (required). Then so many things can be done in the pool.Â
Best for SimLit and Storytelling. They are NOT actually swimming, itâs just poses.
â ïžknown issueâ ïž - sorry the animations are sucky and quite robotic, but milkshape and in-game donât seem to match up in movements. Donât know why. But I gave it my best. But itâs really good with still shots for the variations.)
â ïžâ ïžâ ïž
Sorry. Nothingâs perfect... đŹ But I figured you should know, there are some things that might interfere. When I made the middle finger pose, the ring finger has no bone, so it kind of âcollapsedâ onto itself while bending the pinky. (limpy skin. lol) Itâs best, if you do use the middle finger, to show it from back-hand view only. Otherwise, limpy-finger will show. Just an idea đ
Also, interactive overlays do bleed. So getting a perfect couple-pose might take some tinkering and fiddling until you get the perfect shot. Itâs annoying, but still worth it.
Also, the animations in the game are way better than the gifs I posted. So donât be discouraged. đ Also, the bending degrees in some of my back or head poses are NOT accurate. Sorry, Milkshape sometimes doesnât line up right with the game.
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