As we continue to explore variations on the hook-exposition-story-resolution formula, we find more and more deviant variations. Today's shot flow has something unprecedented: both of the first two shots are hooks. They both tease information but never paint a full picture. We first learn that Kaji is speaking. Then only that he's speaking to Gendo and Fuyutsuki. During neither of these shots do we have enough context to make us feel like we know what's going on. It is not until the third shot that the exposition kicks in, giving us the context we desperately needed - the larger setting in which this interaction is taking place. This third shot being the vastly longest shot of the scene is also responsible for the story portion of the 3-act structure. Finally, the last shot wraps us up - the punchline resolution. Building on top of the story set up previously, it punctuates this scene and propels us into the next. Anno has a knack for writing these lines that leave you wondering how the interaction proceeded afterwards. With a relatively challenging line from Kaji, we're made to wonder how Gendo and Fuyutsuki reacted to it. Yet we're not able to find out, as the editing moves us right along to the next scene. Despite the theoretical dissonance created here and whenever else Anno deploys the technique, it astonishingly always works cinematically. I also love the minimalism with the overall shot flow, with the punchline shot being the same shot as the initial hook shot. #shotflow #庵野秀明 #hideakianno (at Radio City Music Hall) https://www.instagram.com/p/Bp2EvY8nka0/?utm_source=ig_tumblr_share&igshid=ewy217uokx7k














