Remember my 4t2 Sixam project I started 2 years ago? Which I almost scrapped but revisited sometime last year? ... well, I've got good news for you then. It's finally out now! ^^
Welcome to Sixam!
Sixam Academy is a prestigious intergalactic university on the planet of Sixam that provides special training for aspiring students to become Birth Queens, Colony Drones, or even the latest innovation in alien technology: Pollination Technicians. The academy offers hands-on experiences, collaborative research, and cultural exploration, alongside interstellar expeditions, nurturing a community focused on curiosity, inclusivity, and innovation.
Yes, I recreated the secret alien world from TS4 for TS2 as a custom university subhood! Why as a university subhood you may ask? Well, I tried to keep the original vibes of Sixam of it being an "unlockable"/visitable place your sims can explore rather than a regular neighborhood your sims can live in!
Well, even after graduation, your sims can actually stay and live in the university subhood using Lamare's YAs can enjoy maternity (and all that) mod, as well as Lamare's Pets at University mod!
While technically it's a university, it could easily also be just a downtown or a main hood, as it includes quite a few urban city-style residential & community lots that a main hood/downtown would also otherwise have… just all in sci-fi/alien theme, of course! ;)
Download: MTS | Simblr.cc | SFS
More info under the cut...
Neighborhood Info:
Requires only Uni/NL/OFB EP and no CC were used to build the lots - I made this without Apartment Life EP, so TS2 Super Collection users can also use it, but in the future, I might also make an alternative version as an actual downtown with apartment lots!
No camera mod is needed, yet, still recommended for easier gameplay, especially since some lots were built on skyscrapers and can be hard to view with just the vanilla camera.
Number of Sims: 90 (10 playable sims in 4 playable families, 31 townies, 44 NPCs, 5 dead sims)
Number of Lots: 35 (7 residential lots, 2 Greek houses, 5 dorms, 1 secret society, 20 community lots, where 8 of which are owned businesses)
Gameplay Info:
Speaking of lots, I made lecture halls for every major, which you could use with beestew's Active Classes mod! These are community lots, featuring skill-building equipment and study spaces, with NPC professors (as lot owners) available for tutoring whenever your sims visit.
I also made an optional custom skybox and custom lighting file for Sixam that will make it always nighttime (Yes, you heard right! The sun never shines here on Sixam!) with subtle seasonal color changes - reddish in Autumn, bluish in Winter, and greenish in Spring.
While the empty version should be CC-free, the inhabited version requires the 3 alien skintones (blue/turquoise/violet) from my [4t2] aliens set to keep the TS4 alien characters like Aileen Rauvu authentic. As giving all these colorful aliens the default green skin instead felt as bad as white-washing, say, giving black characters like Olive Specter a lighter skintone for me. An alternative CC-free version with no CC skintones is also available for players who prefer to not have any CC skintones in their games, though.
I also recreated some characters from TS4, especially all the characters from the The Sims 4 Get to Work: Sul Sul trailer. Every character comes with a complete set of ancestors (at least parents) and customized memories, even townies and NPCs! Some also come with interesting lore! Even though, they're just... townies! Oh, and everyone has genetic infant faces! Yayy! XD
Speaking of characters, scripted events don't work in subhoods, but I wrote a text in each family description that somewhat mimic the scripted event notifications anyway. I think this is a brilliant and fun way of introducing new characters, even in university subhoods. All households should also have a complete set of family album pictures that show their lore a bit. ^^
Recommended Mods:
All notownieregen/antiredudancy/nodormiespawn/nossrespawn mods. All university townies/NPCs in Sixam are aliens.. or at least have a very good reason why they're there, but this can easily be ruined if you don't have these mods installed, lol.
bloodredtoe's Mannequin babies can be born mod. To have more variety, I used the mannequin skintone for some of the alien sims. While this mod isn't required, it's recommended to prevent crashes, especially when these aliens have offspring, as there's a chance they could inherit the mannequin skintone.
Squinge's No Townie Memory Loss. Again, townies and NPCs in this neighborhood are highly customized and I recommend getting no townie amnesia mods to prevent their lore from getting wiped out! As there are a few clues in the bios of some of the townies... including long lost twins!
lingeringwillx's Restore Default Names for Sims in Subneighbohoods . This is especially helpful, not only because the townies/NPCs are related to the playable sims, but also, it will help to maintain the alien atmosphere of Sixam with names like Pollination Technicians, Colony Drones or Birth Queens, etc. instead of having EA's default townie/NPC names.
Install Instructions:
This download consists of 3 parts:
Neighborhood itself:
Place the USXM folder into your PROGRAM FILES/EA Games/The Sims 2 University/TSData/Res/NeighborhoodTemplate folder
Note: If you have TS2 UC, it's PROGRAM FILES/EA Games/The Sims 2 Ultimate Collection/University Life/EP1/TSData/Res/NeighborhoodTemplate
Note: If you have TS2 Legacy, it's PROGRAM FILES/EA Games/The Sims 2 Legacy/EP1/TSData/Res/NeighborhoodTemplate
2. OPTIONAL: Custom skybox (& 3 new alien skintones):
Place the Sixam CC folder into your DOCUMENTS/EA Games/The Sims 2/Downloads folder
Note: If you have TS2 UC, it's DOCUMENTS/EA Games/The Sims 2 Ultimate Collection/Downloads
Note: If you have TS2 Legacy, it's DOCUMENTS/EA Games/The Sims 2 Legacy/Downloads
Place the sixam_lot.txt file into your PROGRAM FILES/EA Games/The Sims 2 Mansion & Garden Stuff/TSData/Res/Lights folder
Note: If you have TS2 UC, it's PROGRAM FILES/EA Games/The Sims 2 Ultimate Collection/Fun with Pets/SP9/TSData/Res/Lights
Note: If you have TS2 Legacy, it's PROGRAM FILES/EA Games/The Sims 2 Legacy/EP9/TSData/Res/Lights
Credits:
To EA for creating Sixam in the first place, even though it was originally created for the wrong game ;)
Makers of SimPE (especially with the newest version, allowing creation of customized NPCs!)
Mootilda for all her amazing tools, especially LotCompressor, LotAdjustor, HoodChecker, and her tutorial on how to create a custom subhood template.
Numenor for his AnyGameStarter, allowing for the creation of a Uni/NL/OFB only environment.
@lowedeus for his original skybox, which I recolored and modified to make the skybox season-friendly, as well as @criquette-was-here for the tutorial on how to make nhood objects glow at night.
Gwenke for the original ocean surface nhood deco, which I also recolored and modified to make it glow at night.
@catherinetcjd for all her inspring builds and also for being such an amazing friend. I recommend her Isosceles Apartments, Experiment 4.2, The Colony as well as her Pyramid Commune No. 9 Live, specifically as optional additional lots for this neighborhood. I learned a lot from you in the past few years of neighborhood and lot building!
Creusa Sims for her support and love while I was creating this neighborhood. It was fun discussing some of the lore in this neighborhood with you. XD
@lordcrumps for also being such an amazing friend! It was you who kept pushing me to actually redo the skybox when I wasn't happy with the draft version, lol! And also for your helpful inputs very early on. ^^
@lamare-sims for being such a talented modder and her amazing mods that make living in university subhoods possible in the first place! This concept wouldn't have otherwise made sense.
That's it for now I guess? I hope you have as much fun with this neighborhood as I had building it! <3
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Hi! I'm looking for a 4t2 conversion of "The Greatest Gift Chair" from TS4 Base Game. It was converted by Scripted-Events tumblr but they deleted the blog and even deleted the SimFileShare stuff so I can't download it from the originals SFS links (I used the WayBackMachine to get to the download links). Does someone still have it and can share it please?
Hello anon! Apologize for my late reply. Unfortunately, I couldn't find it either :-( here are the previews:
the filename is: 4t2 heyHarrie-The Greatest Gift Chair-Scripted_Events.rar
and here is a reblog of the original post: https://tokkisims2cc.tumblr.com/post/690759018492428288/scripted-events-finally-figured-out-how-to
Does anyone seeing this have this chair from scripted-events and could re-upload for anon?
Tagging @tokkisims2cc, @myeffinsimblr, @vampireacademysims, @2fingerswhiskey, @kayleigh-83, @ekrubynaffit and @mishas-sims (hi! saw you all liked the post hehe) and @tvickiesims (bc of this post) incase any of you perhaps still have the download :-)
Edit: @kayleigh-83 kindly re-uploaded (the original) here! Thank you so much! And @nonsensical-pixels has made a new conversion (from scratch) of this chair here :-) many thanks!
I follow a number of simblrs here and I know one or two are mutuals that don't mind my reblogs clogging up their timelines. So, I have a question. I am starting my uberhood again and I'm on the fence about "scripted events" and locked wants. On the one hand, it does continue the stories set up in these subhoods. On the other, some are going to be a pain in the ass. Also note that my uberhood is not like others: I have a 30-subhood neighborhood, so rotations are gonna take a MINUTE. And I have a tendency to restart a lot, and I know that this is one of the decisions that may cause me to start over again if I'm not happy with it. And my OCD makes me crazy indecisive. So.
Should I honor the "scripted events" and locked wants of my uberhood sims?
Do the scripts and wants.
Fuck the scripts.
Voting ended onAug 24, 2023
If I go with scripted events, I'll start playing from Don Lothario. If I say fuck it, I'll start with the sim bin college kids.
Prior to the wedding, Don & Nina made moves on each other. It's inconclusive as to who initiated (because I wasn't paying attention).
Goth household's scripted events below + a birthday
Cass was willing to go through with marriage for the sake of expectation, however Don was not. And in the end, like almost every other playthrough, Don left and Cass is stuck picking up the pieces (and the bill)
You'd think it was Nina's special day. All the ladies spewing out hearts for the woman who participated in breaking up a couple.
Oh, also Happy Birthday, Alexander!
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A custom sci-fi alien neighborhood with scripted events! ^^
Aileen LaFontaine's discovery of this moon has raised hope for people from all over the world. Sims from Pleasantview, Strangetown or Veronaville have left their homes for a better future on this moon!
But the environment seems rather intimidating than welcoming! Bizarre gravity. Swirly gas giant hovering over the ominous misty sky. Two pulsating suns?
Is the "New, Better" world really a better world?
You will find out as you play in the neighborhood! ;)
Neighborhood Information:
* Fully BG Compatible and No CC/EPs Required to play in this neighborhood! However, you may want to check out the optional sky mod I made specifically for this neighborhood.
* No camera mod needed to view the whole neighborhood.
* 59 lots (14 community / 45 residential) … with a few “ready-to-upgrade” lots for EPs, such as Nightlife, Open For Business, Apartment Life, etc.
* 15 families with scripted events/scenarios like in the TS2 base game neighborhoods (see attached screenshots below!)
* Includes customized alien townies/NPCs to reflect the neighborhood's overall theme! Most of the sims are named after actual celestial bodies... i.e. there is a sim named after the star Pollux!
* Speaking of which, there are lots of other astronomical references/easter eggs in the neighborhood (well I guess, that's what happens if you let a physics student design a neighborhood, lol!)
Main Download:
*Aileen Landing Main Hood (with Sims) - BG Compatible
*Aileen Landing Main Hood (with Sims) - OFB Required
- to install, put the folder AL01 into your Documents/EA Games/The Sims 2 (Ultimate Collection)/Neighborhoods folder and you’re good to go. If you can’t see the neighborhood, try deleting the NeighborhoodManager.package file.
- for the subhood version, put the folder BAL1 into your C:\Program Files\EA GAMES\The Sims 2 Open For Business\TSData\Res\NeighborhoodTemplate folder -- OR -- C:\Program Files\Origin Games\The Sims 2 Ultimate Collection\Best of Business\EP3\TSData\Res\NeighborhoodTemplate folder if you have TS2 UC.
Optional Downloads:
*Alien Skybox NEW! (Recolor of lowedeus’s skyboxes) - doesn’t affect other neighborhoods unlike the default replacement sky mod, plus a few more details in the sky! See screenshots here! To install, just place it into your Downloads as usual.
*Alternative Alien Sky Mod (DEFAULT REPLACEMENT) - default sky mod as seen in early screens of Aileen Landing, suitable for those with EPs lower than Pets and/or cannot use the skyboxes! To install, just place it into your Downloads as usual.
*Mannequin Babies Can Be Born - mod to fix crashing that may occur when sims with the mannequin skintone have babies. You’ll need it since there are a few sims with the mannequin skintone in this neighborhood. Thank you @crumplebot for reminding me of this mod. :)
Custom Scripted Events!
I really don't want to spoil too much on this already and just let you guys explore the neighborhood first, lol! But I've included an optional mod that introduces you the sims and their storylines a litte.
Simply remove it from the neighorhood folder once you've finished your first round (I recommend playing each family for one day to complete the scripted events). If you don't want to use this mod, you can also remove it from the neighborhood folder.
The recommended play order is exactly the way the families are presented in the neighborhood story. But you can play as you like, the scripted events are independent from each other and won't break if you choose a different play order.
I guess, that's it for now. Phew! Thanks for reading! ^^
Let me know what you think! Any feedback/comment/critism is greatly appreciated!
Have fun and let me know what you did in Aileen Landing! <3
Credits:
Big credit goes to Chris Hatch for the custom scripting mod and @simstate, @lazyduchess, cutupuss at MTS for further information and for the blueprint I’ve used for this mod. Thank you guys for making this possible! <3
And also to everyone who helped me during neighborhood development, thank you guys for all the nice compliments!
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