š+ Fallout: New Vegas :)
send me š + game name and i will post a skill set my muse will most likely have.
Hoo boy, okay, Iām not actually all that familiar with NV, so I had to spend some time on the wiki to figure it out. All this is under the assumption that Dave is at maximum level, with no DLC. Forgive me for any mistakes.
STRENGTH: Rank 9, Doomsday PecsPERCEPTION: Rank 3, Squinting NewtENDURANCE: Rank 10, UnstoppableCHARISMA: Rank 7, DiplomatINTELLIGENCE: Rank 5, KnowledgeableAGILITY: Rank 7, Knife CatcherLUCK: Rank 3, Sickly Albatross
-- Four Eyes: +2 Perception when wearing glasses. Bonus does not apply when determining Perk requirements. -1 Perception permanent reduction. Penalty will still apply when determining Perk requirements.-- Kamikaze: +10 Action Points. -2 Damage Threshold.-- Small Frame: +1 Agility. Fragile limbs (25% extra limb damage).
BARTER: 32ENERGY WEAPONS: 20EXPLOSIVES: 42GUNS: 54LOCKPICK: 62MEDICINE: 45MELEE WEAPONS: 100REPAIR: 50SCIENCE: 45SNEAK: 85SPEECH: 90SURVIVAL: 87UNARMED: 80
-- Intense Training: You can put a single point into any of your SPECIAL attributes.-- Travel Light: While wearing light armor or no armor, you run 10% faster.-- Toughness: +3 Damage Threshold permanently.-- Cowboy: +25% damage done by dynamite, hatchets, knives, revolvers, and lever-action guns.-- Stonewall: +5 Damage Threshold against melee and unarmed attacks, and cannot be knocked down during combat.-- Super Slam!: All melee (except thrown) and unarmed attacks have a chance of knocking your target down. 15% for Unarmed or one-handed melee, 30% for two-handed melee.-- Night Person: +2 Intelligence and +2 Perception between 6:00 PM and 6:00 AM.-- Unstoppable Force: x4 normal damage through enemy blocks with melee and unarmed attacks.-- Ninja: x1.15 critical chance with melee and unarmed weapons, +25% damage with melee/unarmed sneak attack criticals.-- Slayer: The speed of all your melee and unarmed attacks is increased by 30%.