Rockruff and Lycanroc
Lycanroc comes in two varieties, one associated with the day, and the other the night.  The way its path is chosen is a new one for split evolutions: Rockruff evolves differently depending on which version of the game you have, Sun or Moon, though wild Lycanroc of the opposite form can be found on both games.  This is put down to the âinfluenceâ of Solgaleo and Lunala, which could mean almost anything and doesnât appear to have any effect on other PokĂ©mon in Alola.  In future generations we can probably expect this to become a straightforward day/night fork like Espeon and Umbreon.  Ultra Sun and Ultra Moon are planned to add a new Dusk form with characteristics of both, which requires a unique Rockruff with the Own Tempo ability to evolve between 5 and 6 pm, on either game.  The solar âMiddayâ form is wolf-like, and feels to me like a more ânaturalâ evolution of Rockruff than the lunar form, keeping Rockruffâs colour scheme and emphasising his most distinctive feature, the âcollarâ of stones.  The lunar âMidnightâ form is werewolf-like, as hinted by Lycanrocâs name, which seems to derive from âlycanthropeâ (from the Greek λÏÎșÎżÏ/lukos, wolf, and áŒÎœÎžÏÏÏÎżÏ/anthropos, person); the same connotation goes through all of his alternative names in other languages, some of them via the French loup-garou.  Modern werewolves tend to have a specific laundry list of traits like vulnerability to silver and the ability to transfer their curse via a bite, which are not properties Lycanroc shares, although his posture could be taken from the human/wolf hybrid forms of many modern werewolves, and of course he has the most important feature of all: a connection to moonlight (werewolves transform when exposed to the light of the full moon).  He also gets eyes that glow blood-red in battle, for an added sinister air.
The lunar form seems like a much more drastic change from Rockruff, with a shift to a hunched but bipedal posture and an obvious colour change from brown and cream to a striking crimson, as well as the replacement of the stone âcollarâ with an impressive and luxuriant white mane. Â Iâm not sure how I feel about one of these evolved forms being clearly so much more divergent than the other â like the solar form is the âtrueâ one and the lunar form is âdeviantâ â because the whole context of their links to the two versions of the game implies that they should be âbalanced,â equal and opposite, but both obviously natural progressions from Rockruff, in the way the âEeveelutionsâ are. Â This comes through quite strongly with the twilight form, which you can tell is supposed to be a merging of the sun and moon formsâ traits by the way they talk about it, but comes across as much closer to the sun form (and might even work as a Mega Evolution of the sun form). Â Iâm not sure whether the design has messed up the ideas itâs trying to convey, or Iâve just misunderstood what itâs trying to convey.
Where the sun and moon forms do act as opposites is in their personalities.  Lycanrocâs solar form, provided it is raised well, retains and even accentuates Rockruffâs loyalty and sense of duty, but becomes disciplined and honourable instead of playful and affectionate.  The lunar form, on the other hand, becomes aggressive, violent, and uncontrollable, with a battle style that centres on goading opponents into reckless attacks and then crushing them with overwhelming force.  The Sun and Moon website is careful to point out, however, that a good relationship with this PokĂ©mon in the Rockruff stage will carry over to a strong bond with a lunar Lycanroc.  It further claims that Rockruff will often leave their trainers for a short time to evolve (regardless of which evolution it takes), which could be a reference to âlone wolvesâ that have left their packs to avoid competition with their parents and siblings.  This is generally a temporary status; a lone wolf can find a mate and start a new pack, and Rockruff will return to their trainers after evolving.  However, there are also wolves that remain solitary indefinitely, and there is a kind of mystique that surrounds them as symbols of individualism and dark, brooding strength.  That seems to fit Midnight Lycanroc â but itâs actually Midday Lycanroc that are explicitly said to hunt on their own rather than in packs.  I donât think thereâs any official word on lunar Lycanroc at all â on the one hand, their sociopathic disposition seems like it wouldnât lend itself to complex social behaviour, and in the absence of any other information maybe we should assume they act like solar Lycanroc⊠but on the other hand, maybe it makes just as much sense to assume the reverse, since these forms are paired opposites.  The description weâre given on the website says that Midday Lycanroc âlives solo in mountains and deserts, not creating a pack⊠and they live without interfering with one another, which helps to avoid unnecessary fights,â which seems like itâs meant as a contrast with a PokĂ©mon that does create a pack and embraces unnecessary fights â otherwise, why else would you mention it?  Maybe Midnight Lycanroc have super-complex social structures mediated by constant supremacy duels?  I donât know, and I donât think Lycanroc wants to tell me.
The distinction between the solar and lunar Lycanroc formsâ battle roles is mercifully straightforward.  Both are powerful physical attackers with mediocre defences, which is not a terrible thing for Rock-types to be, since Rock hits a lot of things for super-effective damage.  The Midday form is much faster than the decidedly average Midnight form, but that extra speed comes at a fairly steep cost to its defences, leaving Midday Lycanroc quite fragile, while Midnight Lycanroc can at least claim to be passable.  No word yet on the new twilight incarnation, but it seems like a reasonable guess that it will have stats midway between the other two.  The solar Lycanroc, then, is fairly specialised towards a sweeper or revenge-killer mindset, whereas the lunar formâs natural inclinations are a bit less clear.  Each form gets three attacks that arenât accessible to the other: Quick Guard, Quick Attack, and the signature move Accelerock for Midday; Counter, Reversal and Taunt for Midnight (at least, in theory â Taunt isnât on Middayâs level-up list, but is available as a TM, and to add insult to injury, Midday is probably the better PokĂ©mon to use it because of his high speed).
Midnight Lycanrocâs exclusive moves produce exactly the fighting style described in his flavour text: forcing foes to attack directly with Taunt, turning their physical strength against them with Counter, and becoming ever more incensed as the battle goes on with Reversal.  The only problem is that Counter and Reversal are not great attacks.  Reversal requires you to hang around at 1 HP, or close to it, for multiple turns to get any benefit, while Counter will probably only work once in a battle, has to be timed perfectly if you want to actually kill something with it, and doesnât do anything to special attackers.  Neither of them are actually terrible moves, just very tricky to use to their full potential, and if youâre going to take either, Lycanroc should probably be equipped with a Focus Sash to improve your odds of surviving a strong attack with 1 HP so you can retaliate at full force.  The only really important thing on the Midday formâs exclusive list is Accelerock, best described as a Rock-type Quick Attack.  Iâm not entirely certain a PokĂ©mon as fast as Midday Lycanroc actually needs a move like this, especially since his best ability, Sand Rush, doubles his already impressive speed in a sandstorm.  On the other hand, Lycanroc is not a PokĂ©mon who is prone to having a super-packed moveset, so you can just stick Accelerock in as insurance against something even faster than you, or with priority moves of its own (Talonflame, Iâm looking at you).
Details are still sketchy on Dusk Lycanroc. Â We know he gets both Accelerock and Counter, though it remains to be seen whether heâll have access to Quick Guard, Reversal, etc, and again, we donât know exactly what his stats will look like. Â We do know heâll have the useful Tough Claws ability, a hefty +33% damage bonus for âcontactâ attacks â this doesnât apply to Stone Edge, Lycanrocâs primary attack, but will significantly improve most of his other physical attacks, making it probably the best ability available to Lycanroc of any form. Â Unfortunately, without knowing his exact stat profile, itâs hard to know how this will affect Dusk Lycanrocâs fighting style right now.
Lycanroc gets Swords Dance, and unlike most of the Alola PokĂ©mon weâve seen together so far, heâs actually fast enough to make good use of it â or, at least, his solar incarnation is.  In theory that should suggest a pretty straightforward moveset; Sand Rush for your ability with some kind of set-up from another PokĂ©mon, Swords Dance, and then three solid attacks.  The trouble is, Lycanroc doesnât really have three solid attacks.  Your primary attack is Stone Edge, which is great; then thereâs Crunch, which is nothing to write home about but basically fine, and then⊠well, thereâs Brick Break, which combos well with Crunch but is starting to get on the low side for power, and thereâs Fire Fang and Thunder Fang, which are so weak youâre basically taking them just to victimise PokĂ©mon with a double-weakness, like Scizor.  This is far from an inspiring movepool.  Still, at least solar Lycanrocâs strategy is straightforward.  The poor lunar bastard isnât fast enough for a Swords Dance sweep to make sense, doesnât get Sand Rush either, and without Accelerock or Quick Attack, his only priority attack is Sucker Punch, which suffered a power nerf in Sun and Moon, has limited PP, and can be countered by using non-damaging moves.  Lycanroc can also learn Rock Polish, so you can boost his speed that way, but then it becomes almost impossible to justify having Swords Dance as well, and Lycanrocâs base attack stat isnât high enough to outweigh his lacklustre physical movepool without some kind of boost.  What Midnight Lycanroc does have over his diurnal counterpart is No Guard as a hidden ability, which sets the accuracy of all his moves â as well as all moves that target him â to 100%.  For the most part, the benefit of this is having a 100%-accurate Stone Edge.  Thatâs not nothing; in fact itâs pretty awesome, but itâs also not Machampâs Dynamicpunch (the traditional use for No Guard), or even Golurkâs, and remember that it also makes incoming attacks 100% accurate against you (Focus Blast, anyone?).
This is normally the point at which I would describe other options that are probably terrible but at least seem amusing enough to be worth mentioning; the trouble is that not only have I still not come up with anything worth doing with the Midnight form, Lycanroc in general just doesnât have all that many interesting options.  He is, at present, one of only a handful of PokĂ©mon that can learn Stealth Rock within generation VII (though a bunch of older PokĂ©mon have access to it from the Alpha Sapphire and Omega Ruby move tutors), which could be important if you donât have the older games, but itâs a good bet thereâll be a Stealth Rock tutor in Ultra Sun and Ultra Moon.  Bulk Up is there, but I doubt even the slightly tankier Midnight form really has any business trying a Bulk Up set, since Lycanroc has no healing.  And⊠I honestly think thatâs about it.  Lycanrocâs overall movepool is surprisingly shallow and Iâm not sure thereâs more than one or two basic strategies for each form.
I really want to like Rockruff and Lycanroc, I really do, because Rockruff is adorable and the day/night thing is at least passingly interesting, but Iâm having trouble.  Lycanrocâs forms are both fine, I suppose, but I donât think they work as well as a pair as theyâre supposed to, and the addition of the twilight form doesnât really change that.  Maybe when we actually see Dusk Lycanroc it will make sense; maybe Ultra Sun and Ultra Moon will reveal some new information about them, or about their relationship with Solgaleo and Lunala, that will make the whole idea seem perfectly elegant in hindsight; heck, maybe thereâs even a fourth Dawn Lycanroc form that Game Freak are still hiding from us that will render everything pleasantly symmetrical.  The other problem is that Midnight Lycanroc in particular just has so few options Iâm genuinely not sure what weâre supposed to do with him, and the extent to which Midday Lycanroc clearly makes more sense is unfortunate.  Part of me is left wondering whether Midday Lycanroc was originally designed on his own as a single evolution to Rockruff, and then Midnight Lycanroc was tacked on later and accordingly doesnât mesh very well with the other forms â but then again, if we just take Midday Lycanroc as a stand-alone PokĂ©mon, heâs simply not very interesting.  What do you know?  Maybe I do still have it in me to give critical reviews after allâŠ















