any renpy experts in the chat? i need help w smth for my game... (ive had so much fun coding this one thing but im now at a bit of a stump)
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any renpy experts in the chat? i need help w smth for my game... (ive had so much fun coding this one thing but im now at a bit of a stump)

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Newbie VN game dev and don't know where to start?
Hi! I compiled this easy first time Ren'py making slideshow that will walk you through the bare basics of making a game in Ren'py. Adding text, a background, and character sprites as well as introducing simple menu choices, while they don't go into variables at the moment its a good base start for anyone interested in creating VNs.
It has some very basic video tutorials and are also broken down in their own slides with examples!
So You Wanna Make A Ren’py Game? The Basics
Link to the slideshow! Go forth and create!
I also plan to make more of these in varying degrees of complexity for more GUI customization and menu choices , ya know the likes.
renpy help
has anyone every documented a solid way to make talking sprites in renpy from scratch? I'd like to accomplish whatever this guy has going on, but I'm still too new to programming to understand what he's doing 😭
does anybody here know how to help me with my ren'py project. i do not have reddit and i am reluctant to get it just so i can ask how to do this and get zero replies. more details below the cut cos its gonna be long
so, in my game, there's a section near the beginning where you'll be given a "contract of hire," and basically just a cute way of me asking the player their name and pronouns.
i'm using Feniks' customizeable pronoun pack for ren'py, and it's exactly what i want. but i don't know how to a.) add image buttons that look different when they're checked/unchecked and also idle/hover . ok. the thing that someone said about naming ur image smth like
sheher_selected_hover (and sheher_selected_idle) was helpful but i havent tried it yet so idk if it would work.
b.) i want u to be able to check multiple, if u want. and theres a built in screen for custom prns and terms so i want those check boxes to like. take you to those screens. ig
and ofc i'll add a "done" button and stuff but i figured thats gonna be wayyyy easier than trying to do this.
any help at all wld be greatly appreciated
THOSE WHO HAVE UPLOADED REN’PY GAMES TO ITCH.IO I RECQUIRE HELP PLEASE
I uploaded a game using RenPyWeb and when I click the play button on its itch.io page it just stays on the Downloading screen.
Does anyone have some advice for what I can try? (I would prefer the game to be played in browser because I don’t want people to have direct access to all of the files.)

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8/20/2020
I’m not sure why it skewed my frame? And while I know I could totally remove the chibi on the far right, I already spent way too much time making it so uh if anyone can help I’d really appreciate it!
Having an issue with Renpy... I’m having issues with affection points, and if else statements.
I’ll explain in detail to anyone who is willing to help me.
Ren’Py: Choices, Choices, Choices
Hi everyone!
A common issue I've seen in Ren'Py's discord channel is adding conditions to menus and choices. I've decided to make a quick tutorial on this subject to help others and provide a quick reference. Please note, it is highly recommended that you know Ren’Py basics to use this tutorial. In this document, we’ll be talking specifically about flags and menus, so make sure to read up on that if you’re not familiar! The link will talk briefly about what’s below, but if you’d like a more in-depth talk about conditional menu choices, please continue reading!
What are Conditional Menu Choices?
Conditional Menu Choices are choices that appear only if the player has fulfilled certain conditions. Using these, we can lock a player from seeing a menu choice based on choices they've made before. How can we use this? By adding our flag/variable/condition directly onto our choice! Just like using "if" normally, we can use "if" to determine what options are shown to the player.
Adding Conditions to Menus