Can we talk about how convenient some Dark Dome games are when it comes to plot?
Like how in Ghost Case: of all the days in the past 20 years Frederick could have attempted to complete his ritual, it happens to be the day Ren Larsen was investigating the case of his latest murder victims, and the 2 people he chose to be his last sacrifice are the same people Ren interviewed that day.
And also not the mention in Haunted Laia: on the day Laia visits her cursed family in that cave, it happens to be same day Adria was trapped in that house. And not only that, Laia didn't even have to wait long to get the item she needed. All it took was a chat with her dad and BOOM! Adria drops a bucket into the well.
To clarify: I'm not trying to make negative critisism on the games' stories, this is just a random thought I want to bring up. I intended this as a funny manner.


















