when it comes to reflection probes, it is okay if the cubes overlap?
Q: when it comes to reflection probes, it is okay if the cubes overlap?
A: Yes, it is okay for the bounding boxes of reflection probes to overlap. Overlapping reflection probes can help create smoother transitions between different reflection zones in your scene. When multiple reflection probes influence a reflective object, Unity will blend the reflections based on their blend distances and the distance from the object to the probes.
However, keep in mind that using too many reflection probes can impact performance, especially when they overlap. It's essential to find a balance between the number of reflection probes and the quality of reflections in your scene. You can also use box projection to improve the reflection quality within the bounding box of each reflection probe.

















