Sorry there haven't been many updates recently, I've been busy with other stuff, but I have gotten a lot done
Attacks now use fuel, which you get more of from specific tiles with the cool wave shader that I got here
There are these goal tiles (The tiles with the green circles on them) that give you some skill upgrade when you touch them. You're supposed to only be able to get one upgrade from the tile but that hasn't been implemented yet
The game has swapped from the Godot Engine to Redot, which is a fork of Godot, and it has a lot of cool new stuff in it.
Also I added the ability to block but I didn't show that in the footage












