423 Eclipse House - Carl Poofypants High, Fairy World
Reference for the teen roommate apartment I made on Sims 4. The layout of their Spellmentary dorm was similar, but much smaller and had more of a ‘60s vibe. I had a lot of fun with this build, trying to capture that “Fairy World in its ‘70s phase” feel. Look at those semicircle kitchen counters they’re just so wacky and I love them. The Head Pixie bought the entire housing building when Finley moved to high school. Yeah, he’s THAT kind of rich.
This room appears in Prompt 95, “All I Ever Wanted,” as well as some scenes of Don’t Let Your Babies Grow Up to Be Pixies. So far my favorite part of playing this house is Poof somehow embarrassing Foop by showing him pictures on his phone and Sammy casually mentioning handcuffs after Foop started shouting. Foop then hid in the closet to cry. Brutal.
Giving them Room 423 is a reference to something in FOP, but I’ll be surprised if anyone guesses what!
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Happy Friday the 13th! To celebrate Anti-Fairy Day, I built my take on the Blue Castle in my Sims 4 game. Unfortunately I couldn’t figure out how to record actual play footage, but a narrated screenshot tour of such a big building is probably less jarring to follow anyway.
A Sample Fairy World Home (Ft. Mama Cosma’s House)
A build of Mama Cosma’s house I built with Sims 4 to study Fairy design choices.
The exterior was based on the house’s appearance in “Apartnership.” The main room was based on its appearance in “The Odd Squad,” and the kitchen was inspired by Cupid’s kitchen in “The Big Bash.”
Cosmo’s room draws elements from its brief appearances in “Fairly Odd Baby” and “Cosmonopoly.”
Key points of modern Fairy architecture:
- Fairy homes emphasize height over width, allowing room to float. Social hierarchy is incredibly important in Fairy culture, and tall rooms allow those with higher social standing to float higher than those lower on the food chain.
- This home was built for kabouter residents. If a gyne was born and raised in this house, the guest bedroom (purple bed) would be repurposed as a preening room once he comes into his adult wings. Following the gyne’s death or departure from the home, it’s custom to turn the preening room into a guest bedroom again rather than letting the space go to waste.
- Strict separation of noisy social areas from quiet resting areas upstairs; children don’t play upstairs with their friends, but play downstairs beneath the watchful eyes of adults. If you and your friends try to sneak off, you’ll likely get reprimanded. Socializing should be in the social area. It’s not uncommon to block the bottom of the stairs with a curtain. Some bold Fairies may choose to have no stairs at all, and simply poof to bed.
- Focus of the main room is open social space (Note the absence of even a bathroom on the main floor). Plenty of room for movement. Bedrooms are cozier, with less room to maneuver; Fairy homes encourage the family to socialize together in the main area.
- Houses are well insulated and built to keep out the cold (Very useful for a species who live in the clouds but can’t thermoregulate). Only very wealthy families have fireplaces; the addition of a fireplaces requires the addition of a cooling system too. Thermostats are very new to the cloudlands; Pixies have adopted them, but most Fairies haven’t.
- The trellis out back is decorated for the seasons (Similar to a Christmas tree, but decorated every three months - See Fae Celebrations).
- Electric lights were included in this build, but electric lights are new to Fairy World and don’t exist in most Fairy buildings. Candles, oil lamps, or lamps made from stars are more common light sources.
- Keeping rooms were the standard when H.P. was growing up, but in a modern Fairy house, the living area and kitchen are separated (Contrast with the small half-wall kitchens Pixie architecture is best known for). Large kitchens feature plenty of elbow room, many cupboards, and an island counter (Bar stools make the kitchen a possible social area).
- Walls have light, cheery colors (Usually pastels). The corners are sharp and neat (No slanted walls here). The walls aren’t too cluttered; Fairies may hang portraits of relatives or godkids, but they don’t favor landscapes (Contrast with Anti-Fairies who value painted landscapes over portraits). Round windows are common.
- Sleeping rooms and mating rooms (also called affection sites, or yidreamu) are generally separated in Fairy houses and apartments. This custom has its roots in Fairy heat cycles (Female Fairies can only mate once or twice a cycle due to their reproductive parts breaking off like a male bee’s, and those take time to regrow even with magic). Mating is therefore a special occasion for Fairies and deserves a special room.
- At the low point of their cycle, Fairies are much more interested in snuggling than mating. The yidreamu is used for snuggle sessions too, not just pairing (hence “affection site”). As time passes, Fairies grow increasingly interested in kisses. They mate at the peak of the cycle. After this, interest in mating drops off again and returns to snuggle sessions.
Heat cycles vary by subspecies and sometimes don’t line up regularly between partners; Fairy World’s strict caste system arose long ago in an effort to pair children with cycle-compatible partners.
- Fairy homes will always be built with a yidreamu off the master bedroom; even “one-bedroom” apartments will include a yidreamu. Notably, poking around someone else’s yidreamu (a stranger’s or a relative’s) is a major faux pas in Fairy culture.
Peeking at someone’s yidreamu is the social equivalent of walking in on them mating; you wouldn’t even ask an interior designer to go in there because that room is strictly for the head couple of the household to design to their liking. Not a guest room. Definitely not a guest room. Massive faux pas if you treat it like one.
- Flowerpots with three yellow wands sticking out of them like flowers are very common features in Fairy homes; they’re colloquially known as “soul carriages.” In Fairy culture, they represent the three parts of the soul and are used to represent relatives both living and dead. If you’re a Fairy, then each member of your kinship circle (AKA family members living and dead that you have met or heard of and are on good terms with) should be represented somewhere in your home.
Immediate family members are traditionally displayed in the public eye while the soul carriages of relatives whom your neighbors aren’t likely to know are normally kept on shelves upstairs.
Notably, Mama Cosma refused to keep a soul carriage in her home for Wanda until after Poof was born- an absolute insult in Fairy culture, since according to tradition, she should have built one for Wanda the moment she learned of her son’s marriage.
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Related: Fairy Class Overview || Anti-Fairy Design || Pixie Design
Click HERE for my Fairly OddParents worldbuilding masterpost
Reference for Timmy Turner’s house I made on Sims 4.
Timmy’s room is easily my favorite part of this design- you can tell he spends a lot of time upstairs. This house also has an attic and a basement (Although the basement stairs would be located underneath the main stairs rather than in the middle of the floor).
Apt. 002, Rapunzel Apartments - Inkblot City, Pixie World
A study of Pixie design choices built with Sims 4. Pixies share apartment suites with peers in their age group and don’t live in individual houses. They share their genes with eusocial paper wasps, so a roommate system works well for them.
The apartment featured in this build is the one Sanderson, Hawkins, Wilcox, and Vice President Longwood share; other Pixie apartments are nearly identical. Not a lot of variation in Pixie World. Sanderson and Hawkins share the upper right room while Longwood and Wilcox share the lower left one.
The windows aren’t accurate to my vision (They can’t move in apartment builds), but overall I’m pleased.
Check out the Head Pixie penthouse suite HERE
Compare with Gary and Betty’s Pixie-designed Dimmsdale apartment HERE
Key points of modern Pixie architecture:
- Monochrome color scheme of grays, whites, and blacks.
- Whenever possible, Pixie rooms are not as boxy as rooms of Fairy design; slanted walls are expected. Overall, Pixie architecture is angular but flows smoothly.
- Pixie apartments are intended for sleeping, storing clothes, and washing up. Socializing within the apartment is not a priority, so you won’t see many seats. When off the clock, pixies most often socialize in the recreation building, where they can work on their hobbies and converse with others in a larger space (Hobby items are stored in locker-like closets, freeing up space in the apartment for life essentials).
- Most apartments feature a desk with a computer in the entry hall. Pixies may love technology, but they generally keep electronics out of the bedroom. You wouldn’t see TVs mounted on the wall, laptops in bed are shunned, and even those who stay up on their phone don’t stay up long. If you work in Pixie World, high-quality sleep is a must.
- The ceilings of Pixie rooms are not as high as those of Fairy rooms; for Fairies, expressing dominance or submission in quiet but visible ways (like floating height) is incredibly important because it keeps the peace without stepping on toes. Pixies, composed entirely of gynes and drones, are sensitive enough to pheromones that they identify rank instantly and constantly without requiring the strict floating positions of the Fairies.
- Pixies certainly don’t have separate sleeping and mating bedrooms like Fairies do- their culture discourages those affections to the point that they didn’t keep that crucial element of Fairy design at all. If a pixie does mate, it will most likely be done outside of Pixie World entirely; this contributes to the stereotype that pixies are an innocent, submissive race.
- Bathrooms are never connected to master bedrooms directly; there is always some sort of hall. Pixies are neat freaks and distinguishing the rooms clearly is a must. No one wants to sleep with their head near a bathroom door.
- Note the cushioned benches in the bathrooms- these are for sitting on while pixies clean each other’s wings. Fairies normally clean wings in the bedroom (which is usually where dressing occurs) while pixies are more likely to dress in the bathroom following a quick shower and a toweling off. This reflects the differences in each culture’s time management; Fairies tend to ready themselves for the day leisurely, sitting in bathrobes and eating breakfast, while pixies are prompt creatures who get in and out.
- Few decorations, even on shelves. Bookshelves (if any) hold textbooks, Da Rules, dictionaries, and citation guidelines instead of novels.
- Floors are tile or wood; carpet and stone are not common. Pixies use electric lighting instead of torches or oil lamps.
- Half-wall kitchens are signature to Pixie design, providing more openness in a small space. Expect a coffee maker in every Pixie kitchen, even though they’ll probably buy a cup on their way to work anyway.
- Dining tables are not staples of Pixie architecture. Rather, breakfast nooks provide small tables and a few chairs. Some pixies prefer the table farther from the wall with four chairs around it, though two usually serves just fine.
- Worth mentioning that most pixies don’t do their own laundry. Laundry workers rank among the lowest of the Pixie social hierarchy, so when pixies return home they might find folded clothes waiting for them. Or, clothes might ping on top of them if they were in bed at the time (Blame Rosencrantz).
Related: Pixie Class Overview || Fairy Design || Anti-Fairy Design
Click HERE for my Fairly OddParents worldbuilding masterpost
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Reference for the Crocker residence I made on Sims 4. It’s a very dull, brown, and unstable place with a lot of stinky magic build-up. I think Denzel’s bedroom, the Crock Talk film set, and the fact that the Unsuspecting Van can’t park in the garage are my favorite parts of this design.
Hmm... Something about the layout here doesn’t quite add up...
Gary’s and Betty’s apartment. Sanderson brought them here at the age of 8 (Pink and Gray) and they’ve lived here ever since. It’s no surprise Betty has gotten stir-crazy in recent years. Notably, this apartment is the setting of Prompt 94, “Opportunity.”
Despite being in Dimmsdale, their apartment makes several nods to Pixie architecture. We again see the the half-wall kitchen and slanted walls where possible, as well as a desk in the entry hall; bedrooms (and sleep) are an afterthought to work.
The residents live a fairly minimalist lifestyle since there’s not much room for clutter. Instead, they take advantage of their walls. Betty pins up posters while Gary hangs notes and drawings.
And there are motivational posters. Lots and lots of motivational posters.
A study of Anti-Fairy design choices built with Sims 4. Foop leaves his parents’ castle for this colony house almost the same day Poof leaves his parents’ home to begin his internship at Pixies Inc. The episode “Anti-Poof” offers the only glimpse at Anti-Fairy homes (besides Anti-Cosmo’s castle), but it would seem their buildings feature hard angles, stone, and a few wood accents.
The building pictured above is a nicer colony house. The most glamorous homes are those closest to Luna’s Landing (Anti-Fairy World’s capital city); the noble class even maintain castles, with the largest being the Blue Castle (currently belonging to the Anti-Fairywinkle family).
A nice house like the one pictured would be a little farther away (most likely along the main migration routes) while simpler houses freckle the outskirts (usually along paths perpendicular to main migration routes). Most colony houses contain only the elements of the bottom floor, with the stairs and large entry hall repurposed as dining and reading areas.
Most Anti-Fairy colonies travel from place to place, staying temporarily in available colony houses. Authorized landlords do exist and check in on colony houses to keep things orderly, but for the most part, the houses are left for the community to use and care for.
Bachelor colonies are lower ranked than regular colonies and usually stick to trees, rarely laying claim to houses because such houses do not usually fall along their meandering routes (Bachelor colonies aren’t supposed to travel the main paths).
Colony houses are not for permanent use. It’s common for two or even three colonies to meet and mingle in a single colony house for a week before they part ways. In Anti-Fairy culture, it is socially acceptable for a damsel to leave her creche father for another colony while at a colony house or at one of the two large migration sites (Cedarcross and Maplefeather Points). It would not be socially acceptable to leave him out in the open, even if multiple colonies mingle beside a nice resting place like a lake.
Colony houses hold certain status as neutral zones; it’s acceptable to challenge someone to a fight if you meet in the open, but unacceptable to take vengeance for anything that happened within the walls of a colony house (Ex: If someone lures your women away, you can fight him if you met and mingled outside, but once a colony house is involved, the respectful thing to do is hold your peace).
Key points of modern Anti-Fairy architecture:
Anti-Fairy homes emphasize width and bulk over height, allowing space for large colonies to gather and roost together in the same room. If exterior steps exist, they rise to decks on upper levels; front doors do not have front steps. Castles do not have curtain walls.
- This is a template Anti-Fairy house. Colony houses are temporary homes and are not usually decorated beyond this. This house is more or less balanced in terms of energy (by Anti-Fairy terms); adding even a few decorative items like rugs or mirrors can throw off the balance and require the addition of more and more items to balance it out again.
- Anti-Fairies respect the trees and limit the use of wood in their designs. Rocks always touch the ground; wood goes above the rock.
- The large room with the tree is the roosting room. Anti-Fairies do not have separate bedrooms, but roost together when they sleep. The strong, tree-shaped furniture piece they roost from is called an array. Drawers for clothing are also found in the roosting room.
- In Anti-Fairy architecture, the bedroom is on the lower floor and the open social area is built above. This is a direct flip of Fairy architecture, where bedrooms are found on the upper floor and the open social area is found below.
- Larger colony houses have the luxury of separating noisy social areas from the roosting room; most colony houses do not have a second floor and much socializing occurs at roost, even at night. As a culture, Anti-Fairies are excellent at tuning out noise in order to sleep.
- Stairs and corridors are always black to prevent conflicting energies from moving between rooms. White is sometimes present on the exterior of a home, but never used for interior walls or floors due to the belief that white paths allow negative energy to travel easily.
- I included modern appliances such as a fridge, stove, and running water in this build; modern colony houses might be built with these things, though they aren’t traditional and aren’t common.
- Pianos, board games, art easels, bookshelves with thick texts, and other entertainment items that Fairy culture finds “frivolous” or “snobby” are displayed openly in Anti-Fairy houses (whereas most Fairies will keep these items tucked away if they keep them at all).
- Statues are favored over wall art since Anti-Fairies have poor vision, but can easily examine statues with their echolocation. When paintings are placed in a home, they’re more likely to depict landscapes than people. A portrait of “Foop” was included in the Moon Wolf House since Foop claims it as his own (as a semi-permanent residence outside his father’s castle).
- With the exception of the bathroom (and the kitchen to some degree), emphasis is placed on the size of rooms to allow for ease of movement with wide wings. Even stairs are built to be wide.
- Houses are well insulated and built to keep out the cold (Very useful for a species who live in the clouds, but can’t thermoregulate). Warm nights are rare in Anti-Fairy World, but Anti-Fairies roost together even then.
- Candles are more common than electric lights in Anti-Fairy World; as Foop rises to power and puts his experiments with the devil’s backbone plant to good use, electric lights become more common.
- Anti-Fairies never dine in the kitchen; kitchens are always distinctly separate from dining areas. Food preparation duties rotate between the damsels of the colony; the creche father and follower drake rarely prepare food (The creche father spends most of his time babysitting pups and the follower drake teaches life skills to young juveniles).
- Walls are dark and normally decorated with patterns; patterns on these dark walls are normally one of seven colors according to what type of energy is needed to balance the energy in the room. Though corners are sharp, outer walls feature more nooks and houses do not look as boxy as Fairy houses. Lights are more likely to hang from walls than from the ceiling like Fairy lights. Arched windows are common.
- Unlike Fairies and Pixies, Anti-Fairies do not separate sleeping rooms from mating rooms. Anti-Fairies are an open, social people who have no issue mating in front of other Anti-Fairies (though they’ll hesitate around non-Anti-Fairies). Anti-Fairies must mate upside-down, so mating usually occurs at the roosting array.
- Some Fairies admire Anti-Fairy architecture and may build their homes to mimic this design style; in this case, the “roosting room” will be redesigned as two rooms (the sleeping room and the mating room); Fairies will also build a larger master bathroom, and ensure there is a second bathroom in the house as well.
- Colony houses along common travel paths are built for larger colonies while rural colony houses are for smaller ones.
- Most non-bachelor colonies consist of about 8 individuals (Usually a dominant male called the creche father, a secondary male called the follower drake, and several damsels). A creche father who shows he is well-fed, intelligent, and socially adept may attract more, perhaps 30 or 40 total individuals when pups and young juveniles are included.
- Few colonies have more than 20 adult members. However, many Anti-Fairy youth believe colonies of two to three dozen members are the norm and struggle if their smaller colony doesn’t meet their ideal. A few incredibly rare colonies may have over 100 members. These colonies usually live in a castle and rarely travel.
Related: Anti-Fairy Class Overview || Fairy Design || Pixie Design
Click HERE for my Fairly OddParents worldbuilding masterpost