Procedural terrain generation. #proceduralcontentgeneration #simulation #extrudingmeshterrain #mesh #reddit

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Procedural terrain generation. #proceduralcontentgeneration #simulation #extrudingmeshterrain #mesh #reddit

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How to make 8-bit sounds using WebAudio. Cute! Handy!
Another article about using bitmasks to generate pretty terrain.
Using a bitmask to draw interesting tiles in a tile map.
Some strategies Spelunky uses to generate its levels.

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Series of tutorials about how to generate a nighttime cityscape procedurally. The video is here: http://bit.ly/149dSGP