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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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so I play political simulators
and I was just in a convention simulator and here's some of my favorite moments
the RNC tries to draft Ohio Senator Dennis Kucinich and a guac bowl
i won too hard so they tried to expel me (it failed)
this is my teammate btw, he almost made a deal before I stopped him (cuz we won)
people pictured: christine Gregoire (d-wa) Ron Paul (r-ky), I did not make this
host being confused on how the RNC 2012 works (no one knows)
oh wow, Jeff sessions camp is wo- nvm.
dennis kucinich leader says he never wants to lead again (he was Jeb!)
jeff sessions camp being hitler
WE WIN THEEESEEEE
he called it but with the wrong 3rd party
man this is a lotta work
Turn One - State Beliefs + Polling Data

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I’m goated
The 140th Presidential Election: Tides are Turning
TL;DR: This election is a referendum on three competing visions for SimDem’s future: Dylan’s populist revivalism, Muggy-Thyme’s nostalgic-libertine legacy, and DemocracyForYou’s bureaucratic pragmatism. Each ticket leverages a distinct electoral psychology: rebellion, return, and responsibility.
I. The Interregnum of Realignment
The once-dominant Liberty Coalition, a broad-tent alliance encompassing the United Socialist League (USL), The Centre, the New People’s Party (NPP), and the idiosyncratic Lemon Party, had managed to sustain executive dominance through the 136th and 137th cycles, with Muggy and Thyme at the helm. Yet that dominance eroded by the 138th, when voters rejected the coalition, exhausted by a perceived blend of overfamiliarity and dysfunction. Since then, SimDemocracy has entered a period of transition. The incumbents of the 139th Presidency - mypenjustbroke and ppatpat - provided a technocratic, stabilizing stewardship. Yet, their decision not to seek reelection leaves the stage dramatically open. What follows is not merely a typical electoral cycle, but a symbolic contest over SimDem’s political identity: Should it return to known powers? Embrace insurgent novelty? Or professionalize governance through institutional renewal?
The three leading tickets - Dylan/Creative, Muggy/Thyme, and DemocracyForYou/Rocky - each represent distinct responses to that central question. Each candidate pair projects not just policies, but theories of legitimacy and models of governance. And each emerges from very different psychological, ideological, and procedural zones of SimDemocracy’s civic ecosystem.
II. The Candidates
1. Dylan & Creative Dylan enters as the self-proclaimed outsider, energized by a rhetoric of renewal and disillusionment. Vis speech is a classic case of what political theorist Michael Walzer might call “critique from within the community”. Vi acknowledges that SimDem voters may see him as irrelevant or inexperienced but urges them to see that very disillusionment as proof that the current system is stale. Vi's platform is defined by an eclectic mix of populism, digital federalism, and state-capital hybridization. Vi proposes the creation of a Minecraft Assembly, elected using TEA (Threshold Equal Approval) voting. It’s the virtual equivalent of municipalism, an attempt to empower communities defined by platform and play. Complementing this are more traditional left-leaning economic reforms. Dylan's advocacy for State-Owned Enterprises (SOEs), to be gradually privatized, hints at a market-socialist transitional framework, where the state incubates industrial capacity before exposing it to competition. However, Dylan's Achilles’ heel is glaring—vi's prior stint as Speaker of the Senate, which ended in a -33% approval rating. In constitutional terms, the Speaker is tasked with essential vote scheduling and institutional coherence. Dylan's perceived failure in that role will fuel skepticism about his readiness for the presidency. The contrast between vis vision and vis past record creates a psychological dissonance. Can a leader whose past in-office governance was widely condemned credibly promise a future of efficient, responsive leadership? 2. Muggy & Thyme If Dylan is the insurgent, Muggy is the prodigal monarch. With Thyme, the former Vice President, rejoining the ticket, the Muggy campaign leans into restorationist nostalgia. They are not denying the failures of the past Liberty administration, instead, they are owning them with irony, affection, and rhetorical flamboyance. Muggy’s campaign speech oscillates between meme culture and raw emotionality: lines like “fixing the fridge in the break room” and “I won’t declare myself incapacitated when I sleep” poke fun at institutional memory while signaling a real desire for functional government.
Muggy consistently emphasizes “stability” and “expansion”, but in a paradoxically chaotic tone. This isn’t contradiction, it’s calculated brandcraft. Stability here doesn’t mean stoicism, it means constant executive presence. Muggy insists their greatest legacy from past presidencies was activity, the consistent performance of leadership, visibility, and reaction. On expansion, Muggy walks a tightrope. They endorse the goal of growing SimDem, yet they critique the erratic plans offered by certain Senators. Their solution? A veto-forward presidency, threatening to reject “bad execution” and declaring “BILL GRAVEYARD LET’S GO.” This shows a fundamental distrust of the legislative apparatus, reinforcing an executive-first philosophy. It’s a soft caesarism: rule through aesthetic charisma and discretionary filtration.
Their soft underbelly? They must overcome the very legacy they rely on. Liberty fell in 138 because it ceased to represent a compelling future. The danger here is that Muggy’s reappearance might be seen as the reanimation of a tired aristocracy. Their use of irony, while effective for engagement, might also weaken the perceived seriousness of their governing intent, especially when placed next to Democracyforyou's sober realism.
3. DemocracyForYou & Rocky If Dylan is the young rebel and Muggy the whimsical monarch, DemocracyForYou enters as the rationalist reformer. With the backing of Bill “Rocky” Moor, a behind-the-scenes coalition-builder in the NPP, this ticket aims to restore public trust through procedure, policy, and precision. DfYou’s message is not sexy, but it is sincere, analytic, and infrastructure-focused.
This ticket is unwaveringly clear. Security is paramount. Their plan includes a Special Terrorism Prosecutor and an IO Oversight Official, both designed to introduce layers of accountability and intelligence coordination. These proposals reflect the logic of bureaucratic checks rather than charismatic leadership. The IO Official, in particular, suggests a nuanced reading of SimDem’s tendency toward law enforcement overreach. It’s statecraft as damage control.
On expansion, DfYou plans to double the Department of Expansion’s outreach arm, launch cross-platform campaigns, and generally professionalize SimDem’s public-facing apparatus. This is the only campaign taking outreach as a domain of strategic statecraft, not just community hype. Here, we see echoes of classic Weberian bureaucratic theory: governance through specialization, routine, and expertise. Notably, Democracyforyou resists theatricality. Their campaign literature is concise, technocratic, and focused on results. That seriousness may be a liability among meme-rich demographics, but it's a powerful asset to voters who want institutional coherence. And with Rocky’s reputation for quiet coalition maintenance, the ticket embodies function over flair.
This campaign however, does have one big risk. Emotional flatness. Voters often respond more to vibes than to virtues. Democracyforyou lacks the memetic charm of Dylan or the nostalgic charisma of Muggy. Their campaign rests on the hope that voters are tired enough of chaos to seek managerial competence. In electoral psychology terms, they are appealing to high-agency rational actors.
III. Structural suitability
Let's take a look at how each candidate would shape up in the top office. Dylan, with his -33% legacy and outsider posture, will require either a Senate insurgency or overwhelming popular mandate to govern effectively. His platform’s constitutional feasibility is sound, but practical execution hinges on coalition-building, a weak suit. Muggy, with their prior incumbency, knows the system and can govern effectively if re-popularized. However, their veto-centric promises and revivalist approach risk returning to executive-legislative gridlock, a destabilizing factor. Democracyforyou, most structurally aligned, proposes reforms that dovetail neatly with SimDem’s legal architecture. Their proposals would not require legislative acrobatics or culture wars, just votes, appointments, and quiet consensus.
IV. A Three-Path Election
This election is not just about policy, it is more-so about how governance itself should be imagined.
Dylan offers neo-populist decentralization, a SimDem built from the bottom up via servers, games, and economic experimentation.
Muggy offers restorative charisma, a return to performative governance blended with real executive muscle.
Democracyforyou offers state realism, a vision of SimDem as a working institution, professional, secure, expandable.
Each represents a different genre of political fiction. The choice is not only ideological, but aesthetic: Do you want a state that inspires, entertains, or works?
The 136th Senatorial Election, A Struggle for SimDem’s Soul by ppatpat (u/Ramiorebokhara)
The Rites of Election
Another election, another wave of declarations, slogans, and grandiose promises. The 136th Senatorial Election Call for Candidates marks yet another juncture in SimDemocracy’s ever-spinning political cycle—a ritualistic reaffirmation of its own existence. As candidates flood in, the fundamental question remains: does this election serve to advance the republic, or is it merely another performance in the theatre of self-preservation?
SimDemocracy, like all polsims, is built on perpetual engagement. It sustains itself not through economic growth or military conquest, but through the self-perpetuating drama of governance. Each election breathes temporary life into the system, reinvigorating old debates, reviving dormant figures, and convincing ambivalent participants that the Senate is an institution that truly matters.
Candidates as Symbols of a Stagnant Machine
A quick glance at the candidate field reveals a predictable lineup:
The Ideologues
The Institutionalists
The Populists
The Nationalists
A Candidate Breakdown
The Ideologues: Reformers and System Architects
The Ideologues are the candidates who see governance as more than just administration; they view it as an opportunity to reshape the very foundations of SimDemocracy. They are the legislators who want to pass bills that alter the game’s fundamental mechanics, creating lasting changes in how the government operates.
Among these, Sorry_IamNotCreative (NPP) is the quintessential constitutional architect, advocating for a deep reworking of SimDemocracy’s foundational laws. His focus is on constitutional reform, civil law overhaul, and restructuring political parties. He represents the technocratic governance approach, where efficiency and legal precision are the highest priorities. However, while his vision is grand, it risks overcomplicating governance and leading SimDem into legalistic gridlock, as ambitious legislative overhauls can often lead to unintended consequences. Democracy-foryou (Centre), on the other hand, represents the economic reformist faction of the Ideologues, prioritizing foreign trade, investment incentives, and sustainable fiscal policies. His belief is that SimDemocracy’s long-term health is tied to economic stability rather than political or legal restructuring. While pragmatic, his vision depends on the assumption that economic incentives drive participation, which is not always the case in polsims where engagement is often driven by political drama rather than financial opportunity.
The Institutionalists: Governance Traditionalists and Procedural Defenders
The Institutionalists do not seek to rewrite SimDemocracy’s rules—they seek to ensure those rules function smoothly. They focus on legislative efficiency, continuity, and avoiding the chaotic swings of radical governance.
BTernaryTau (Independent) embodies this philosophy as a governance traditionalist, prioritizing proportional by-elections, transparency, and ensuring SimDemocracy’s institutional endurance. She is an experienced legislator whose approach is about maintaining procedural integrity rather than making drastic changes. While effective, this playstyle is conservative in nature, meaning it does not offer the ambitious vision that more radical reformers bring to the table.
FedeReddit11 (Lemon Party) occupies a moderate reformist position, advocating for economic oversight, Minecraft governance improvements, and border security. His platform is less about maintaining SimDem’s current governance and more about adjusting it for efficiency without fully committing to an ideological overhaul. While pragmatic, he risks being overshadowed by more vocal reformists who push for sweeping change.
BluePantalaimon (Centre) (Akimov) complements Democracy-foryou’s economic stance but places more emphasis on economic expansion through business incentives while also engaging in community-building initiatives and diplomacy. He is pushing for a freer economy, more interactive community events, and a review of border policies to enhance SimDemocracy’s security and player retention. While aligned with the Centre’s market-driven policies, he also flirts with the populist engagement angle, making him a hybrid between economic institutionalism and community-driven governance.
The Populists: Activity-Driven Candidates Focused on Engagement
While the Ideologues and Institutionalists focus on governance mechanics, The Populists prioritize engagement and retention. They believe SimDemocracy’s survival depends on its community-driven nature rather than legislative refinement.
AbsurdistByNature (SDNP) is the community-first candidate, championing poker nights, trivia, and gaming tournaments. His argument is simple: SimDemocracy does not need more laws—it needs more reasons for people to stay engaged. This is a refreshing contrast to the legal and economic arguments of other candidates, but it also risks being insufficient if not paired with meaningful governance expertise. On the other hand, WayWornPort39 (Trustbusters) represents economic populism, advocating for anti-monopoly legislation, business competition, and free-market principles. He positions himself as a defender of economic freedom, arguing against monopolistic control and centralized government intervention. However, his anti-government rhetoric may be difficult to reconcile with the Senate’s inherently regulatory nature, limiting his effectiveness as a legislator.
The Nationalists: Security-Oriented and Stability-Focused Candidates
Unlike the other factions, The Nationalists prioritize security, stability, and the defense of SimDemocracy’s identity. They tend to favor strong government institutions, military oversight, and national unity over free-market economics or political restructuring.
Zepz367 (SPQR) exemplifies this with his pro-military, pro-security, and economic expansion platform. He believes in state cohesion and stability, rejecting the idea that SimDemocracy should be constantly redefining itself. His campaign appeals to those who see recent military defunding and administrative decentralization as a threat to SimDemocracy’s institutional strength. However, his military-heavy platform may alienate those who believe SimDem should be investing more in governance reform and economic restructuring rather than security.
Meteorite_h (CER Party) presents a policy-driven campaign, focusing on legislative clarity, strategic governance, and economic structuring. His platform is moderate but firm, combining aspects of Institutionalist efficiency with Nationalist stability. He may appeal to voters looking for policy expertise without ideological extremes.
MaroonedOctopus (SPQR) runs on a strong national identity platform, positioning himself as a patriot dedicated to revitalizing the subreddit and ensuring fair representation. His focus on protecting rights and creating a regular "State of the Subreddit" address is an attempt to strengthen governance while maintaining democratic principles. His challenge will be balancing institutional oversight with active governance—avoiding becoming a figurehead senator who is more symbolic than effective.
How have parties positioned themselves?
The New People’s Party (NPP) – The Institutional Reformers
Strategic Positioning: Legal and structural reform, centralized governance, economic pragmatism Candidate Approach: Highly structured, governance-heavy platforms
The NPP is the most institutionally-focused party in this election, with its candidates deeply involved in the legal and procedural framework of SimDemocracy. Sorry_IamNotCreative is the party’s flagship candidate, pushing for constitutional rewrites, party law restructuring, and civil code revisions. His campaign is not about incremental policy shifts—it is about locking in long-term structural changes that would reshape how governance functions in SimDemocracy.
NPP’s second major candidate, JosephStalinXDXDXDXD, provides a complementary yet distinct approach, balancing progressive taxation and economic structuring with a focus on constituent services and fostering government job opportunities. While not as explicitly legalistic as Creative, he still aligns with NPP’s broad goal of making government more structured and self-sustaining. Two heavily experienced candidates, who long predate the Danyo expansion of SimDem. Some would question if this would signal a return to the old guard.
The NPP's meta-strategy is clear: governance must be structured, intentional, and legally airtight. It is a party built for legislative and procedural dominance, and its candidates reflect this. The weakness of this approach is that it risks alienating more casual players who see SimDemocracy as a game first and a government second.
The Centre – The Economic Technocrats
Strategic Positioning: Market-driven governance, economic sustainability, pragmatism Candidate Approach: Focused on policy over politics, technocratic messaging
The Centre is positioning itself as the practical, non-ideological alternative to the more governance-heavy NPP. Its main representative, Democracy-foryou, has focused almost entirely on economic restructuring—reducing reliance on government-controlled spending, increasing market engagement, and ensuring SimDemocracy does not run into fiscal mismanagement issues.
Unlike NPP’s law-heavy approach, the Centre is market-driven, arguing that SimDemocracy should function more like a real-world economy, with incentives and market behaviors shaping the simulation. This approach could win over voters who care about economic balance but dislike bureaucratic overreach.
However, while the Centre is economically focused, it does not neglect governance and community-building efforts. Akimov, in particular, takes a more holistic approach, balancing economic revitalization with community engagement, diplomatic relations with other polsims like VoD, and maintaining freedom of speech while ensuring that harmful groups like TIDE do not infiltrate the server. This makes the Centre one of the few parties that actively recognizes both the importance of SimDemocracy’s economy and its broader social ecosystem, aiming to preserve stability without sacrificing adaptability.
However, the Centre’s main weakness is that it has not fielded multiple strong candidates. A sophomore and freshman Senator lineup might mean that experience could be a electoral issue that comes up. This also means that their success hinges entirely on Democracy-foryou and Akimov’s ability to push their agenda through a fragmented Senate.
SimDemocracy National Party (SDNP) – The Populist Activists
Strategic Positioning: Community engagement, increasing player activity, events-driven governance Candidate Approach: Broad appeal, less focus on policy details, more on engagement
The SDNP is taking a community-first approach, arguing that a simulation is only as strong as its player base. AbsurdistByNature, its most visible candidate, is not running on a platform of governance efficiency or economic policy—he is running on activity, events, and player engagement. His campaign focuses on game nights, tournaments, and expanding the social aspect of SimDemocracy.
This positions the SDNP as the party of engagement, countering the law-heavy NPP and the policy-focused Centre. It plays directly to voters who see SimDemocracy as an interactive game rather than a rigid political simulation. The SDNP’s biggest challenge is that it lacks depth in governance expertise, meaning that if it gains power, it will likely struggle to push through serious legislation.
SPQR – The Nationalist Traditionalists
Strategic Positioning: National unity, security, conservative stability Candidate Approach: Strong emphasis on order, identity, and government cohesion
The SPQR party is adopting a security-first approach, advocating for national strength, military presence, and structured governance. Zepz367 is its most prominent candidate, pushing for a stable, security-focused government with an emphasis on economic incentives and military revitalization. MaroonedOctopus, another SPQR candidate, focuses on revitalizing the subreddit and ensuring long-term government stability.
SPQR’s approach is a reaction to what it sees as governmental instability and fragmentation. Its candidates argue that SimDemocracy has been too loose in its governance and too inconsistent in its policy direction, and they want to bring structure and stability back to the system. However, SPQR’s challenge will be convincing voters that military spending and security concerns are as important as economic and governance reforms.
The Trustbusters – The Economic Populists
Strategic Positioning: Anti-monopoly, pro-business competition, economic decentralization Candidate Approach: Highly focused on corporate regulation and market fairness
The Trustbusters are running on an anti-corporate, pro-market platform, arguing that SimDemocracy’s economic elite have too much power and that business interests need to be more competitive and open. WayWornPort39 is the primary candidate for this movement, focusing on breaking monopolistic control over the SimDemocracy economy.
Unlike the Centre’s free-market approach, the Trustbusters believe that government intervention is necessary to prevent economic centralization. This economic populist stance will likely resonate with voters who feel excluded from SimDem’s major economic centers, but it also risks alienating pro-business factions who believe market competition should be organic rather than government-mandated.
The Independents – The Wild Cards
Strategic Positioning: Personal brands over party loyalty, issue-based governance Candidate Approach: Diverse, fragmented, non-unified
Unlike party-affiliated candidates, the Independents have no centralized strategy. They represent a broad range of views, some more structured than others.
BTernaryTau acts as a governance traditionalist, emphasizing proportional by-elections and economic incentives.
Jvpjvp54545 brands himself as a non-partisan senator, prioritizing responsiveness over ideology.
Responsible_Big9221 offers a populist-lite campaign, promising to listen to the people but without a clear legislative vision.
The strength of the Independents is their flexibility, but their weakness is their fragmentation. Without a party to coordinate strategy, they will likely struggle to pass coherent legislation unless they align with a dominant faction.
ppatpat's predictions
My prediction? This election, like the many before it, will conclude with a Senate largely unchanged—a Senate that will debate legislative amendments, spar over constitutional wording, and occasionally be interrupted by some grand scandal that sparks a temporary spike in engagement. Voter turnout will be around 100-120, and we'll most likely have another 12 seat Senate, with a small chance that turnout dips to drop the seat count to 11.