Authorized users and persistent worlds
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Authorized users and persistent worlds

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Persistent worlds- how to use them effectively (in my opinion)
I wrote a thing again
I don’t like endings. I’m the kind of person who stays in the theater until the end of the credits, who re-reads books over and over and over again, who roams pointlessly through the rescued kingdoms of my videogame worlds. To me, when the screen finally goes black, or the last sentence ends, or the dreaded “Game Over” looms before my eyes, it feels like rejection – like the director, author, developer had revoked my passport to this other world. The curtain, so briefly pulled away, had been closed again, and once Virgil said “the end,” I was no longer allowed inside.
Good thing no one does that anymore.
- Jill Scharr