you reblogged that post from me with "alikcore" and it got me VERY confused because... i have a character named alik... well technically her name is alisa but she poses as a boy and goes by alik (he is bigender and doesn't know it)
!!!! omggg ...! twinsies !! ^^ alíks butch but besides that his genders whatever . lying . her gender is also puppydog :)
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[After Attack]: If target has +5 Rupture Count, inflict +1 Paralysis next turn
(SKILL 3) Over And Done - Sloth/Slash - 3 Coin [5 (+3)]
Coin power +2 for every 9+ Rupture on target
(I) [On Hit]: Inflict 3+ Rupture Count
(II) [On Hit]: Inflict +3 Rupture
(III) [On Hit]: Inflict +2 Rupture
[On Kill]: Give self Slash Power Up next turn
(Defense) - Sloth/Evade
[On Use] Give self +1 Haste
x3 GLUTTONY [COMBAT PASSIVE] DOUBLE OR NOTHING: On skills that inflict Rupture, give self +1 Poise count next turn. For every Poise count on self, deal additional % Gluttony Damage on targets when landing Critical Hits.
x4 GLUTTONY RES [SUPPORT PASSIVE] CAFFEINE REFILL: The slowest teammate on the field is given +2 Haste and +2 Protection next turn. To the fastest teammate, +2 Damage Up next turn.
So, intentionally or not, I think I accidentally made 7 Buzz's kit a bootleg 7 Faust? Not really intentional, I tried to sort of give the implications of Limbus day 1 launch scuff (with implied Uptie 4 to fix him). The Poise was just funny, I thought it was cool the way 7 Faust just kind of had it but I wanted to do a bit more with it. The Evade being Sloth is intentional, that was also just really funny. The one downside I realized about his kit is that, in practice, this could be hard to get decent damage potential off of. A lot of setup, and while I'm happy making the additional % damage be specifically Gluttony that might end up being pretty hyperspecific. (It's definitely not like Don's time moratorium, where MOST strong enemies are weak to Sloth outright LOL. couldn't name a strong boss off the top of my head weak to Gluttony directly.)