Pokemon Sun Postgame Recollections *7
The last Ultra Beast is in captivity. Alola is at peace.
...Not quite, actually - thereās a little bit more to do before we close the final chapter of this sidequest.
Wicke is still in Secret Lab B in the far basements of Aether Paradise. I guess this is the safest and most secure room to discuss classified Interpol missions.
It was... certainly more difficult than usual, given the relative strength of the Ultra Beasts, but not impossibly so. Having a large supply of Beast Balls was also very helpful. Hopefully you wonāt be wanting these back, because I donāt intend to relinquish the approximately 3 dozen balls I have left.
Yeah, you better not forget Looker! Itās due to him that Anabel is even alive right now, despite his lack of any partner Pokemon to help him out.
Speaking of, the man is late for our meeting. I wonder if he got caught up in a line at a restaurant while trying to schedule our feast?
Oh, come on! Weād just finished with the mission; did more Ultra Beasts show up or something?!
Well, that would certainly be an interesting phenomenon. But the more important question is, is it an Ultra Beast? Wicke says itās not, and although taking Interpol at their word is perhaps not such a good idea anymore, given their penchant for withholding information, if they say itās not a problem, then we donāt have to worry about it.
And now for the good news: with the Ultra Beast conservation project completed, Anabel and Looker get to take a proper vacation! And to be frank, thereās probably nowhere better to vacation than Alola in the Pokemon world.
This marks the end of our meeting as well. Anabel leaves first, since she has a meeting with Nanu scheduled. Hopefully sheās going down with the intention of learning more about the shady Interpol dealings he and Looker told me about, because otherwise she may end up paying for her ignorance one day.
And thatās the last we see of Anabel - the only other way to see her in vanilla Sun is to randomly encounter her in the Battle Tree, which is something I wonāt be going over in this series.
Looker hangs around a little longer; it seems that he believes that hard work should be well-rewarded, so he arranged for a little stipend to be given to us from Interpol:
Oh SNAP!
Well, that should take care of anything I need to buy for the foreseeable future! Thanks, Looker!
Looker does indeed take up residence in the Melemele motel. Amusingly, his dialog options are the same as they were during the UB conservation project missions. If you ask him about the āUltra Beastā he saw most recently, however, he just laughs and writes of his vision of the shiny black refractor as his overactive imagination.
Now, I donāt know how you would know where to go to actually find it, but it is possible to hunt down the object of Lookerās imagination. To find it, you have to go to the Farthest Hollow of Ten Carat Hill, and wander around in the tall grass there for a while. Use a Repel to drive away the weak indigenous Pokemon, and youāll find this guy!
Necrozma is Lv75, the highest-leveled wild Pokemon you can find in the game. Although Looker may have confused Necrozma for an Ultra Beast, this Pokemon is in fact just a regular Legendary, and thus Beast Balls are extremely bad when used against him. He has a Psychic-type Hyper Beam as one of his moves, so it may help to bring a Dark-type if you plan to catch it normally. Otherwise, this is probably the best candidate for the Master Ball in this game, since there arenāt any ārunnersā in this generation youād otherwise want to save it for.
After catching Necrozma, you can bring its Pokedex data to Looker to show him that the thing he saw really does exist, and youāll be rewarded with a little bit more dialog.
Unintentional foreshadowing! In vanilla Sun, Necrozma is just a random legend you can catch, which is āreminiscent of the Ultra Beastsā without itself being one. But in Ultra Sun, it gets a major story upgrade to being basically a god of Light. āRemarkableā is thus a horrendous understatement!
One thing I do wonder is whether or not the Necrozma we find just waking up in Ten Carat Hill is supposed to be the same character as the Necrozma that the UR Squad imprisoned in Megalo Tower. The Ultra Sun Necrozma was apparently capable of switching back and forth between Alolaās world and the world of Ultra Megalpolis, and did so regularly until the Megalopolitans broke him with their greedy experiments, whereas vanilla Sun Necrozma was apparently just asleep for a long time and apparently didnāt need to be confined anywhere. Maybe in vanilla Sun, Necrozma, while unable to take its Ultra form, nonetheless did not suffer from a maddening hunger for Light due to sleeping in the tropical paradise of Alola, whereas it had already consumed the light of Ultra Megalopolis and was basically catatonic rather than merely asleep.
We wonāt get any further answers on these mysteries from vanilla Sun, though - weāve cleared the postgame proper! Next time, we begin Ultra Sunās postgame and prepare to segue into the Rainbow Rocket takeover!












