002. Message in a Haunted Mansion | Meeting Rose in the Dining Room
The hallways in this mansion are tricky, even though there’s only like three of them. For whatever reason, they’re hard for me to navigate all the same.
We have the option to look closely at those spindles at the top of the stairs, and it turns out they spin. Puzzle later, anyone?
As I walk down the stairs, I notice that the set on the left (from the top) are creaky. That may be important later if we need to be sneaky... There’s also a rope leading to the chandelier that we can click to untie. Did I untie it until it fell, then get kicked out of the mansion and have to second chance it?
... Nancy will never tell.
Still, I think it wise to untie at least one of the three loops, because what if I need to let it fall really fast later?
Downstairs, I look around at the foyer. Some of it is under construction, and of course, Nancy swipes her first (of many I’m sure) random object for her pockets: a paint scraper. There are old-timey photos and decor everywhere.
Under the stairs, there’s a door to another hallway, to another door. That’s the dining room, and sitting at the dining table is Rose.
Rose thanks Nancy for her help, and mentions the accidents. Nancy inquires further about said accidents, and it turns out that what started as minor inconveniences have blossomed into things like falling rafters and gas leaks. Yikes. Rose has no idea what could possibly be causing these things, and muses that perhaps her handyman (Charlie) is just too inept. He’s got such cheap rates, though! Good logic, Rose.
We ask about the house’s history, and Rose says she doesn’t know much, but that Abby found some papers on the house. It’s possible it used to be a hotel, because there’s a saloon in the basement. Very cool.
Rose tasks us with our first renovation duty. According to our maid, we’re really good at puzzles, and a tile needs some fixing but neither Rose nor Abby have gotten it right.
This was one finicky little phoenix, lemme tell ya. I had them all just right after some adjusting, but it was not easy to get my mouse to go exactly where I needed it to be every time.
The finished product looks, well, like a child’s drawing of a phoenix. But that’s fine.
After letting Rose know that we finished up that tile, she asks us to find a paint scraper (aha!) and scrape some water-damaged tiles from the ceiling upstairs. She also mentions that although she won’t be doing proper intros for me and the rest of the people coming and going, that their schedules are here in the dining room.
So Nancy begins her snoop around the room.
We find a magazine that explains how to construct a four-poster bed. I don’t think we’ll be needing all of that, we just need to get that one post’s top off.
Schedule Louis - Noon to 5pm Charlie - 8am to 5pm Abby - Out from 3 to 6
Schedule acquired~~
We know Charlie is the handyman and Abby is connected to Rose and the house somehow, but we don’t know Louis yet. We just know he’ll be here at noon. Ok.
In the drawer of this cabinet, we find something very interesting and suspicious: a recent change to the insurance policy on the house. Rose is the sole beneficiary on an earthquake and fire policy that’s worth 1,000,000 dollars.
A whole millie.
Whew. Noted.
We may want to ask her about this later. For now though, it’s time to search the rest of the house, meet these other people, and scrape some yucky ceiling tiles.
Next up! More mansion!














