Testing Dark Castle with audio on the RP2350 Fruit Jam 🕹️🏰
Jepler spent a bunch of time this week working on getting audio working on the pico-umac port https://github.com/jepler/pico-mac/tree/rp2350-fruitjam to Fruit Jam
Coming soon! Sign up to be notified when these are in stockWe were catching up on a recent hackaday hackchat with eben upton and learne
. Audio on the hardware we're emulating is pretty straightforward: every scanline of the video generator also pops out one byte of PWM data. We have 370 horizontal lines—352 visible and 18 during the vsync—and a 60.15 Hz refresh rate for 22.255 KHz audio approximately. That data is written to $1FD00 http://www.mac.linux-m68k.org/devel/plushw.php . That data is being piped over I2S to the MAX98357
Listen to this good news - we now have an all in one digital audio amp breakout board that works incredibly well with the Raspberry Pi!
and to a speaker for now.
So, of course, the first thing we have to try out is Dark Castle
Dark Castle is a 1986 computer game for the Macintosh published by Silicon Beach Software, later ported to various platforms, where it was p
: famous for great audio and being a surprisingly hard game to play! The audio sounds really good though :)














