heizou feels very experimental (for genshin) animations-wise. what direction do you think genshin will take with characters? will hoyoverse squeeze all the "extraordinary" stuff into catalysts or other weapon types will have those too?
will we have guns? those sure will be elemental manifestation, but will they be locked to catalysts only too or will other weapons get them too? my idea is that guns are tied to elemental skill, have multiple charges like xiao's e and have uncharged and charged versions (charged version is like charged bow shot) but idk if they tie gunshots to normals
and many many smaller stuff like will spear users be able to throw spears? will genshin go honkai and implement meter system? (attacks fill meter and at full meter character can do unique attack at cost of the meter) will we have charachers wielding two swords? well and so on, just characters' animations being less strict
you're right! and i'd like to take it just a step further and say it's experimental for genshin period. i don't play honkai so previous genshin characters are all i can go off of, but clearly we don't have any other hand to hand combat characters haha.
i'm honestly not quite sure how things are going to work later (i neither work in game design nor know much about it) but i think all the things you mentioned could be possible! i think one of the reasons that ppl were getting tired of genshin was because all the characters seemed too cookie-cutter. you know, like how inazuma characters just seemed like stronger versions of mondstadt characters? like they were copied and pasted, sort of. so developing new attack styles would definitely help spice it up a bit.
i do hope it's not going to be locked to catalysts because i think that a gun system would be super cool. and weapon transformation too (like childe), but one thing i don't want is the honkai system. like you said, that's a HONKAI system, and genshin has its own system that works and that players like, so i really wouldn't want that for us. (besides, i feel like elemental particles -> burst thing already sort of IS the meter for us!)
the thing that i think genshin really needs to try to balance (if it wants to be kept f2p) is power creep :( i know i've talked about this and gotten a lot of replies back when ayato came out, but it would be really horrible if we HAD to pull new characters just to keep up with the game. not to mention that inazuma is ar-locked! so you can't even gather the materials if you do pull an inazuma character early! anyway that's just what bothers me right now LOL