Added a pocket to Lucca and some coins on the stage. I'll explain it better later, hehe.
seen from United States

seen from China
seen from United States
seen from United States

seen from United Kingdom
seen from United States

seen from Greece
seen from France

seen from United Kingdom
seen from Germany

seen from United States
seen from Germany
seen from South Korea
seen from United Kingdom
seen from Germany
seen from United States
seen from Spain

seen from Netherlands

seen from United Kingdom
seen from Brazil
Added a pocket to Lucca and some coins on the stage. I'll explain it better later, hehe.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Updates, updates and updates!
Hello world!
I'm so proud! This last week was wonderful, I've done so many things and I'm gonna talk about it on later posts. So here's a quick list of things done last week:
Basic HUD (HP, MP, main menu, pause menu, quit menu and save menu)
HUD animations (fade)
Song and music implement (voice on Lucca, damage and attack sound, etc.)
Two more levels basic design
Movement on power up itens
Magic system
Pause system
Save and load system
Level change animations (fade)
Loading system
Basic character mesh implement (for test only)
Character animation
For a GameDev student like me, it was a great advance, because the game's getting a good look. For now, I have to work more on visuals (new meshes and props, buttons and UI design, particles and pop-up props), MOBs (AI on general) and some little coding adjustments (level changing, visual effects on events and more magics).
Everything's going well, so I hope that I can finish a demo version to show you guys.
That's all for now. And here goes magic! See ya!
Screenshot Saturday #01
There are some screenshots!
Now Lucca have a life bar (it's not the final version). I'm gonna try to do a lot of things on this weekend (voices, more sounds, level streaming and, maybe, some monsters modeling).