๐ฟ๐๐ ๐ฟ๐๐๐ - ๐๐ฉ๐ฆ๐ข๐ฑ ๐๐ฏ๐ถ๐ค๐ฌ๐ญ๐ฆ ๐๐ญ๐ข๐ด๐ต๐ฆ๐ณ ๐๐ฑ๐ข๐ฎ๐ฎ๐ช๐ฏ๐จ ๐ธ๐ช๐ต๐ฉ ๐๐ณ๐ข๐จ๐ฐ๐ฏ ๐๐ฏ๐ช๐จ๐ฉ๐ต (๐ท๐ด ๐๐ฐ๐ด๐ต ๐๐ข๐ณ๐ณ๐ช๐ฐ๐ณ)
[ PS5 // Arcade Mode - Normal]
Iโd guess I play more fighting games than the average gamer. I'm no master at any one but I really enjoy them (I've at least been able to beat some KOF and Samurai Shodown bosses on normal difficulty, so not too bad!). But the final fight in my first foray into DNF Duel's arcade mode infuriated me, taking nearly 30 minutes worth of retries and almost giving up!
Using Dragon Knight, I eventually realised that Lost Warrior, at least, is not so great at defending against her Knuckle Blaster move. I sure spammed it when it felt right, but itโs not foolproof. So I tried to mix that up with Biting Dragon and tried to trip him up with low attacks. Took a chance with some combo moves too. The first round went well, the next twoโฆwell, I got the job done at least!
Granted, I barely touched the tutorial to get a grasp of this fighter's unique systems. Normally I would jump right into - and complete - this mode first in any other fighter. But still, playing on the easiest difficulty (โNormalโ), I never thought I'd be in for such a nightmare with some really intense and aggressive CPUs. Also, I felt it while fighting other characters and especially against Lost Warrior here, but the CPU really feels like it's reading your attack inputs due to the sheer amount of successful standing and crouching guarding (and how quickly they swap between the two) they perform. Thatโs been frustrating.
Having said all that, it doesnโt really spoil the fun either - itโs heaps of fun and feels fresh. And after spending some more time with the tutorials, I feel โsomewhatโ improved!
Captured with: PlayStation 5 (System Capture)
Edited with: VSDC Free Video Editor