hey there, LL fandom!
first off i have been gone for a while, whoops, hello
second, i have been on a huge tabletop dev kick lately, and i am considering whipping up something for lorien legacies! i'm not sure yet how much of it would be its own system vs how much of it would be a supplement for an existing, larger game, but LL has some worldbuilding that i think would adapt really well to RPG format and i thought it'd be neat to give it a shot.
right now the main things i'm planning on adapting in some form are:
legacies, Of Course
charms
the Goop, especially augments and vatborn
chimæra
garde vs non-garde
species (where relevant and appropriate)
whatever is going on with the entity, the spark, and how they relate to different planets' alive-or-dead status
staying undercover vs strategically revealing information
establishing bases, resources, and backup vs being ready to make a clean getaway
guidelines for making/tweaking new legacies, charms, etc while keeping them balanced and fun, as well as leaving room for people to use their own interpretations of the worldbuilding
And So On
it might take me a while to get around to it, and it might turn into a Huge Complex Thing of Its Own, or might just be good for some flavoring and small mechanical twists added on to an existing game. but i think it'd be a lot of fun to work on, and if anyone has suggestions for systems you think it might work well with or other things from the books to adapt, feel free to weigh in!














