Do you have any (solo, duet or more players) that deal in some way with the relationship and feelings between a knight (or knights) and their liege?
Theme: Knights and Lieges
Hello! I have a few games that I think work for this; some of these games are specifically about romance, while others employ romance as an option among many. I hope you find something you like here!
For the Queen, by Alex Roberts.
Build your court of 2–6+ players and weave together a tale of devotion, secrets, loyalty, or betrayal of your Queen. Create your own Queen, or choose from one of the 25 gorgeous illustrations to inspire the journey of your story. Using the 91 included cards for game-play, there are an endless number of stories. In the end, decide if it is your protection or betrayal that makes you declare, For the Queen!
For the Queen is one of the simplest ways to introduce someone to roleplaying, as it mostly consists of drawing cards and answering prompts in order to tell your story. However, it's also really emotionally deep and resonant, asking you, the Queen's retinue, why you love her, even when there are moments when she might not deserve it. At the end of the game, the Queen will be attacked. What will you do?
Avalon Society, by Martian Machinery.
Avalon Society is a game about courtly love and intrigue, and the conflict between passion and duty. You'll play knights, lords, ladies, upstarts, pretenders, unknowns, or possibly a changeling or a sorcerer. Pull swords out of stones, break curses, ascend to the round table, duel your rivals, or even fall in love with them. It’s up to you.
As a Penned to Good Society expansion for the Jane Austen tabletop role-playing game Good Society by Storybrewers Roleplaying, Avalon Society requires Good Society to play. Avalon Society adds the tools to create characters and tell stories in the Arthurian vein, whether in a traditional mode or in modern re-telling of the tale. A new mode of play shifts the story cycle to a seasonal court, and tables are given the ability to define their own codes of honor.
You do need another core rule-book in order to play this game, so I think Avalon Society is a great option if you love games about relationships in general. Good Society games care about character connections, reputation, and the way your characters communicate with each-other, so if you can see yourself wanting to relish the nuance that can come in a simple glance, or the brushing of fingertips, you might find your home in this game.
A Goodly Knight, by MKailus.
A storytelling micro-game to be played with friends. Requires scratch paper, writing utensils, a randomizer (a coin to flip will be fine), and a standard Tarot deck.
In this game, you and your friends will, inspired by prompts from a Tarot deck, tell the story of an underestimated knight, a heroic adventurer torn between Honor and Passion.
Inspired by Arthuriana like the poem Sir Gawain and the Green Knight, the lais of Marie de France, films like The Green Knight and Legend, and games like Shadow of the Colossus and Bluebeard's Bride.
This game is about a singular knight, though their story is told by your group. A forbidden romance with their monarch is definitely a possibility, though it is one among many. The bulk of the game revolves around using tarot spreads to determine how knight's quest will resolve. The game also uses two traits to pull the knight into two different directions: Honor and Passion. Over the course of the game, you'll have to decide whether their actions reflect on or the other, and whichever trait they favor will determine the way the game ends.
If you want a communal storytelling game that allows you to dive into your personal interpretation of the cards, you'll probably like this game.
Hearts of Camelot, by Adrian Randall.
Hearts of Camelot is a game of Arthurian romance, telling tales of battle and heartbreak, with players in the roles of champions, errants, lieges, paragons, sorcerers, and villains.
Inspired by Lowell Francis' Hearts of Wulin, Hearts of Camelot is standing on good bones if you want fraught romance and the burden of honor. The conflict between characters isn't merely a romance between a Knight and a Liege, but the space is there for it, and you could complicate the relationships by having multiple characters all in love with the same person, or have heroes and villains feel pulled towards each-other.
Right now the game is still very much in development, but the rules and all of the characters are available in an Excel spreadsheet if you want to check it out.
Other Thoughts...
Misericorde, by Andrew White, is a game of knightly romance, but you are a squire pining for a knight, rather than a knight pining for their liege.
My Chivalric Bromance, by R. Rook Studio, is a game of queer and thirsty knights in exile, inspired by LUMEN!
The Oaths We Swore Amid Autumn Leaves, by ehronlime, feels adjacent to this request.
Grail, a 24XX game by dandibuja, has hints of a chivalric romance, although it never overtly dives into the relationships between sovereigns and their loyal knights.
Princely by Michelle Jones and For Her Lady's Hand by Lynne M. Meyer are sapphic twists on the genre, about women risking everything to be with the one they love.
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