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Level Designers: The Unsung Heroes of Game Design
In this video interview, Rob Auten and Tom Bissell, co-writers of Gears of War: Judgement, stress how important level designers are to telling the story.
Transcript of the relevant section:
"Writers may be responsible for what the characters say, but it's the level designers that put those words into motion, deciding where and when the characters say them. Together they work closely to fit the story with the gameplay, sound, and visuals" - Narrator
"I've come to realize as a game writer that it is extremely worth your while to ponder seriously level designers' questions and reservations. They're more implementationally important than you are. In fact, they're the guys who tell the story. They're the ones who're making the game in which your little words take place" - Tom Bissell