Cover of the Day: Godzilla #14 (September, 1978) Art by Herb Trimpe and Bob Layton
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Cover of the Day: Godzilla #14 (September, 1978) Art by Herb Trimpe and Bob Layton

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OH SHIT ITS THE MEGA-MONSTERS!
New Kaiju Stats: Krollar!
Krollar (Marvel)
Evil Grublike Alien Mega Monster*
Travel Methods: Space, Burrowing,Â
Length: 100 meters
Weight: 60,000 metric tons
Comic Appearances: Godzilla #12-14
*Mega Monster are primitive kaiju from various planets abducted and GENETICALLY-MODIFIED and SURGICALLY enhanced, giving them machine-like but organic parts. They are TELEPATHICALLY GUIDED but not completely under the control of their warlord masters.
Powers:
Biting: Krollar can chew through rock, and can stick to foes with his suction-cup mouth.
Burrowing: Using his jaws, Krollar can dig through earth and rock at rapid speed. Â He always counts the amount of Cover on a battlefield as ONE CATEGORY HIGHER (+5 BONUS to his DPN), up to the maximum of EXTREME (+20 BONUS)
Horn: Krollar's biomechanical horn can retract for easy burrowing, or used as an anchor keeping him from being pulled from his hole
Leaping: Krollar is able to spring from his holes at great speed, rocketing past enemies. Increase Krollars DPN by +5 and REDUCE the AERIAL cover of Krollar's foes by ONE CATEGORY.
Vacuum suction/ejection: Krollar can suck in smaller objects, and regurgitate the mass as projectiles along with any rock and dirt he's consumed i.e he can spit rubble and rocks
Weaknesses: None
Personal Primal Number -[15] -Diversion -Krollar distracts his target, letting any hostile to his target make immediate attack rolls for which there are NO DEFENSE ROLLS. If no other forces are hostile to Krollars foe, A Megan Scout-Ship instead delivers the surprise attack and fires a blast with a Power Number of 20 before flying off. So long as one successful HIT is dealt to the one Krollar is distracting, Krollar may make an attack roll of his own afterwards, for which a defense roll IS allowed but Cover Bonuses are ignored.
Special Rule: - Overloading - If the battle lasts 7 ROUNDS, it has given the Megans cruiser enough time to reach the battlefield and fire their Energex Ray, giving Krollar +10 to its Power Number.But the Megans aren't planning on turning the ray off! Every 2 ROUNDS (9, 11, etc.) roll a d6. If anything other than a "1", then Triax gains ANOTHER +10 to its PN. If a 1, the Megan cruiser is destroyed or suffers a malfunction and the channeling ends. However, AFTER ROUND 9, every two turns the cruiser channels energy to Krollar, Krollar gains ONE WOUND ALSO.
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Krollar was the only member of the Mega Monster trio to not make any appearance on kaijuphile forums tourneys