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Dinner in Voonlar
Itâs early evening in Voonlar. Enough light to see, be seen, but just enough darkness to make it...interesting.
Fortunately, (for those who would make life interesting for others more than any) there is enough light to see why our trio should be allowed to dwell in the depths of boredom evermore.Â
As is common in the smaller towns, no one really knows what to make of Paladin. They may have heard of golems, but he doesnât really fit the bill. For one thing, he radiates happiness at simply being alive. Literally. Paladinâs aura is the kind of pure shiny thing that gives even the foulest demon a strangely happy feeling. In a world of worry, Paladin walks without fear, in search of new smells, or familiar ones that have brought him pleasure. (Paladin neither consumes nor expels food, he is truly the cheapest of dates.)Â
He does whirr a bit as he walks, for heâs a warforged. Which is like a golem, except, as Paladin puts it, he doesnât just murder things. It does make it a bit jarring when he smiles, or gets giggly about butterflies. Well, anything, really. The giggle of a warforged has broken many an evildoerâs courage. The upshot though, is that even the thought of giving Paladin a bad time causes guilt in the coldest of hearts, or cavities that once held hearts. Thereâs a lich near Waterdeep who has given Paladin a standing invitation for chess lessons whenever he has the time. People just like Paladin.
People do not just like Monk. People (sometimes) tolerate Monk, people (regularly) hate Monk, people (constantly) want to do awful things to Monk, (especially Storm Silverhand), and would except for the fact that Monk is well, a monk, and a very good one. It doesnât help that he moves as though he is at the center of the world and it moves around him. Half-buried rocks donât have the balance Monk has, and the most accomplished dancer in Waterdeep became almost suicidal after observing him rise from his seat to applaud her performance. Monk is very pretty, Monk is beyond graceful, and upon first glance, it is very difficult to understand why people hate Monk so.
Then he opens his mouth.Â
Someone once asked Elminster about the hate Monk creates, and Elminster replied, âThat child is a being of angelic grace and beauty, with a mouth worse than the foulest middens on three worlds.â Monk is aware of this, but stopped caring some years, perhaps centuries ago. No one is sure how old Monk is, theyâre too busy trying to make him go away. Storm Silverhand commented that if you want proof that Paladin is made of purest kindness and mercy, the fact he has not tried to kill Monk is all the proof anyone should need. Storm dreams of turning Monk inside out.
Regularly.
When asked about his effect on people, the most detailed remark Monk ever provided was âSome people think about other people. Their feelings. Their cares. I havenât seen people as anything more than a collection of places to be hit in longer than I care to remember. You see a butcher, I see someone who I would avoid hitting in the ribs because of the extra suet butchers seem afflicted with.â Somewhere along the way, Monk became rather disassociated from everyone else. If that bothers him, no one can tell.Â
He is however, as much as he can be, solicitous towards Paladin. âJust look at the boy, heâs the most innocent thing ever. I mean, heâs a living battering ram incapable of being hurt, but even beholders think heâs cute. It would be an act of pure chaos to be unkind at Paladin.â
Monk, everyone agrees, is totally not chaotic. They do wish his definition of âgoodâ was more âmakes other people smileâ and less âmakes me giggle.â But he will relentlessly follow any and all rules. He just doesnât always tell others which rules he happens to be following at any given moment.
The upside for Monk is that simply being him makes people think twice about talking to him, much less giving him a hard time. This works out well for them, since Monk can collapse a minotaurâs skull with less effort than a leaf uses to float on the wind.
Sometimes, there have been groups that have braved Monkâs âgo awayâ aura and Paladinâs âEverything is beautifulâ aura to give them a hard time. Theyâre buried in small boxes around Toril.
Ever since Monk and Paladin went through Yulash a week or so ago, even those groups give them a wide berth. Well, not so much Monk or Paladin. They give Barbarian a wide berth. Beholders give Barbarian a wide berth. It is rumored that on its last rampage, the Tarrasque was stopped by Barbarian. She didnât kill it, she gave it a bad look. Barbarian inspires fear the way Monk inspires hate. Only worse.Â
Barbarian has not been a part of the group for very long, but she knows two things: first, she knows that Paladin is both someone who cannot be hurt and someone who she will protect from even the slightest attempt with every fiber of her being and every inch of her axe. Halfway between Yulash and Voonlar, a bird attempted to relieve itself on Paladin. Barbarian didnât kill the bird as much as she erased its existence. Paladin doesnât know it, but he is the safest being in existence. Ever. (She is much of the reason why the Voonlarian prejudice towards non-humans is curiously missing when it comes to Paladin.)
The second thing she knows is that Monk stirs feelings in her that make it hard to not kill things even more than she normally does. There is something in the complete and utter discipline surrounding Monk that sets her insides on fire, and she plans on breaking a lot of beds to see if heâs any good at quenching the fire. Or making it worse, sheâs not fussy. The entire trip from Yulash, sheâs been splitting things with her axe to keep from possibly shocking Paladin with what sheâs thinking of doing to Monk.
Trees. Rocks. Random ancient adamantine pillars that survived at least two battles between major deities. Stone bridges. Four bandit companies. That sort of thing.
Barbarian is a human female, six feet tall, with the pinkest hair Monk has ever seen. Monk is well aware of how Barbarian feels about him, he feels much the same about her. In fact, in the week since meeting her, he has tripped three times. Monk has not tripped at all in decades, perhaps centuries. They havenât discussed it yet, but Monk is fine with seeing if they can break a bed. Or an entire inn, in this instance, heâs not fussy. Monk may be perfectly lawful, but Monk is not an ascetic. Monk likes his beds soft, his coffee hot and Barbarian. He would never admit it, but he actually likes Barbarian more than coffee.
Barbarian is clad in armor which is covered in spikes. Spikes which have spikes, and disturbing stains. âI got the idea from the battlerager company I asked to stop bothering me. Those spikes are proper dwarven craftsmanship.â She smells a bit like the back of a butcherâs shop. Well, her armor does. No one really knows what Barbarian herself smells like, although Paladin has an idea. Paladin is a connoisseur of smells, he thinks Barbarian smells very pretty under all the armor.Â
Paladin would never state this out loud, it might hurt Barbarianâs feelings. Paladin likes Barbarian, he thinks she is very nice. Barbarian would say that Paladin is just darling except she doesnât know that word. At all. Sheâs caught herself starting to use the word âsweetieâ when addressing Paladin, which is quite disturbing since prior to meeting Paladin, she didnât know that word either.
Barbarianâs weapon of choice is a large double-bladed axe. It may be magical in nature, but the encrusted gore makes it hard to tell. No one wants to get close enough to tell in any case. After dealing with what she called a âminor problemâ in Phlanâs main graveyard, (she called it a âminor problemâ. The people of Phlan called it âa legion of undead bent on killing everyone in the city.â Perspective, itâs a thing), the mayor of Phlan emptied the cityâs treasury into her sack. When asked why he overpaid to that extent, his answer was âI have seen things in the dungeons of Zhentil Keep that came not close to what that woman did to a vampire.â He then waddled off to change his clothing, as the memory of her had caused him to soil himself.Â
Thoroughly.
When it comes to killing people, Barbarian is an artist. A gruesome, terrifying artist. Her and Monk are opposites in almost every way, and if they do not get some private time, and soon, they may just break a town.
As neither Monk nor Barbarian are particularly fussy about where they have dinner, they allow Paladin to choose. He initially thought the Sign of the Shield had nice smells, but the lack of a proper dining room puts him off. âI donât like to smell food by myself, there is no one there to eat it when I am done, and the servants never believe that I didnât do something to it. I feel bad about wasting food.â Monk and Barbarian note the very private room setup, and resolve to spend the night here. The building seems solid, it should survive.
Paladin nixes the Swords Meet immediately. Aside from his disdain for over-spicing food, (âIf  all I wanted to smell was spices, Iâd be a caravan guard in Sembiaâ), the fact the inn is basically a local gathering place for Zhents means that instead of smelling food, heâd be watching Monk and Barbarian slay Zhents. That doesnât particularly bother him, but itâs been a long walk from Yulash, he really wants to smell some nice, properly-cooked food, and he doesnât want to have to deal with the smell of dead Zhents.Â
They all agree on the Three Elves. It has unlimited food for only five silvers (Barbarian approves), plenty of coffee, (Monk approves) and there is no wall between the kitchen and the dining rooms, so not only can Paladin smell his food, he can smell the cooking, and that is an uncommon joy for Paladin.Â
The three sit down and fork over their money. Barbarian pays, she lost a bet with Monk in Yulash. Haundrae, one of the four owners of the in starts to look askance at the money, (understandable given the stains on the gauntlet that drops it into his hand), but sees that itâs attached to Barbarian and decides that well, silver washes just fine. The owners, also the cooks, are soon busy as can be cooking the vast amount of food the trio requests. Barbarian can out-eat a small company, Monk doesnât eat as much, but he does adore food, and Paladin orders one of everything so he can smell it.Â
Theyâre seated near the kitchen area, and soon the cooks are beaming in the light of the joy emanating from Paladin at the plethora of smells he is bathed in. (Literally. Paladin gets a bit glowy when heâs this happy.) Well, the smells from the food and the kitchen. The smells coming from Monk and Barbarian are not as joyful to him. Fortunately, the food and the kitchen smells outweigh them. Paladin resolves to spend the night in this inn. Hopefully near the kitchen.Â
The other three owner-cooks of the inn are a trio of large women, in all dimensions, two are sisters. Theyâre fantastic cooks, possessed of bubbly flirtatious natures. They are not however, flirting with Monk. This is less due to his personality than the fury they see on Barbarianâs face if they become too familiar with Monk. Monk would normally not be okay with this level of possessiveness, but heâs too enthralled by both Barbarianâs hair and her oft-demonstrated artistry with dismemberment and mayhem. He has found his soulmate. She has found what she hopes is the first man who can keep up with her. Regardless, she makes it clear any extraneous touching of Monk may result in the sprouting of bloody stumps on the toucher. She does this by calmly licking the blade of her axe while glaring.
Perhaps âcalmlyâ isnât the best word. But the growling is barely audible and her teeth only chatter a little.
The meal is served and devoured with no unnecessary bleeding, so it all works out. This is helped by the large tip Barbarian leaves. (Sheâs a very good tipper. Itâs why sheâs welcome in almost every tavern in Toril. Especially the ones sheâs destroyed.) As dessert and the empty third keg of Brown Nut Ale are cleared, Paladin says âI like this place, it smells nice. I think Iâd like to stay here tonight, what do...â He never finishes the sentence, Monk and Barbarian are already out the door heading for the Sign of the Shield. Fortunately, Monk is slightly faster than Barbarian, so the door to the inn remains intact. Monk only breaks down doors when required, totally not chaotic.
Paladin hears the door to the Shield open and slam shut, then something that sounds like an innkeeper (Mester) starting to refuse to rent a room to Barbarian and Monk followed by...well, imagine the sound pure fury makes as it shoves a handful of platinum into an uncomfortable place and I donât mean the back of a ffolkewagon. Paladin and everyone in the Three Elves all decide that everything is fine, no need whatsoever to check on the innkeeper over at the Shield. Mester will be fine. Probably. It can absolutely wait until morning.
A few minutes later, thereâs the sound of what might have been some of the Shield Trading Companyâs veteran guards running into the inn to deal with unruly guests, being tied in a knot and flung into the street through the front door. But everyone who heard the clanging and the thudding and the soft sobbing decided the best course of action was to Mind Their Own Business, and let the clerics at the House of Holy Light know they may want to do something about the guards, the sobbing was somewhat off-putting. Also, no one should be left in the shape of a square knot for too long, itâs a bit hard on the back.
To this day, no one is precisely sure what actually happened to the Sign of the Shield, the other guests, along with the remaining un-knotted staff had fled within minutes of Monk and Barbarian going into their room. None of them would ever speak of what they saw or heard. It took three days before anyone could walk near, much less into the building without instantly sprouting hair all over their bodies.Â
This was particularly disturbing to the elves in town. Theyâre not used to needing depilatory magic.Â
One of the minstrels from the Flying Stag was asked by the Bronâs men to describe the noises coming from the Shield that night and responded with âHave you ever heard the sound of a peryton being violated by an orthon while six random demons all sing Rashomeni opera in perfect harmony? No? Neither have I, but I now know exactly what that sounds like, and if itâs all the same to you, I plan on drinking until I can no longer remember it. Or anything else.â In an act of desperation, the Bron sent a letter to Storm Silverhand asking for her help, along with a description of Monk and Barbarian. Her only response was âYou let them in, you deal with it.â
The building itself survived after a fashion. The outer walls were mostly intact, the inner structures were almost a total loss. All of the bricks in the second-floor ceiling had to be replaced, they looked like someone had managed to use them as handholds in several places and, somehow, footholds in several others. The tack and other gear in the stables were either found destroyed or so defiled that they had to be burned. At least two rooms required the services of every cleric in the town to get the stones in the floor to stop whimpering.Â
There was some thought to mustering up a posse to arrest the trio, but firstly, no one in the town was even slightly willing to take part. The un-knotted members of the Shield Trading Company all lined up at the dismemberment crosses when ordered to ride after them under pain of slow death, stating âthis will hurt less.â Â
The second discouraging factor was the very large mound of platinum found in one of the bathing rooms, (when counted, enough to buy a new inn and half of Voonlar), the only undamaged room in the building. On top of the platinum was a note in precise, perfect script that read âThank you so much for your hospitality and professionalism during our stay. We hope this payment will cover any accidental damages we may have caused.â Underneath were three words in less neat script, quite possibly using some form of blood for ink which read: âThis. Never. Happened.â
The entire town agreed on that.
How It Happened That Monk and Paladin Met Barbarian
Six Feet of Violence in both hair color and interaction with the world
Monk and Paladin are just outside of Yulash. This isnât a scenic area with trees and squirrels. Yulash is a pit, little more than a battleground between Hillsfar and Zhentil Keep with the occasional escaping slime god. At this point, the only real difference between the factions is the color of their helmet brushes. That, and the Zhents donât have helmet brushes, theyâve always won the style war on Toril. Completely evil, but fabulous on the runway.
Monk and Paladin are standing outside of what would be an open road into Yulash were it not for the barricades. And the slime. Yulash generates slime the way Monk generates hate.
Monk: âPaladin, I canât remember, are those mercenaries Hillsfarian or Zhents?
Paladin: âZhents. They donât have the silly helmetsâ
Monk: âRight, I always forget about that. Do they look like they have any pet beholders then? The Zhents love those for some reason.â
Paladin: âWell, they do make winning fights easier, but I donât see any, itâs hard to hide a beholder.â
Monk: âGood point. Still, it will be a fight, andâŚâ
Just then, the largest woman either Monk or Paladin have ever seen walks up. Sheâs about as tall as Monk, but where heâs lithe, sheâs built likeâŚwell, a brick shithouse. She is also carrying an axe of considerable size and sharpness, decorated with what looks like yearsâ and entire townsâ worth of dried blood. She also has pink hair. Very pink hair. Lathanderites weep in jealous rage over how pink Barbarianâs hair is. This is important to Monk, he has a thing for pink.
Barbarian: âAre these Zhents causing you trouble?â
Monk: âNot as such. They might try in a few minutes, weâre trying to decide if Yulash is worth the trouble of walking through it, or just avoiding the entire mess.â
Barbarian: âYulash is never worth it, itâs a pit of a pit. Latrines smell better. The only reason people go through Yulash is walking around Yulash takes longer and it smells so bad even Otyughs stay away. But, since they are Zhents and they might possibly get in my way or otherwise vex meâŚâ
With that, Barbarian dons the rather impressive helmet sheâd been wearing on her hip, unshoulders her axe, and with a loud and rather profane battlecry, runs towards the barricade, intent on bisecting Zhents.
Paladin: âMonk, I have never seen a helmet like that. Even the spikes have spikes.â
Monk: âYesâŚisnât she dreamy?â
Paladin: âWhat?â
Monk: âUm, nothing, I said nothing. Come on, letâs see how she does. This could be fun if sheâs any good.â
Barbarian hits the Zhentâs barriers at full speed. Thatâs less impressive than the fact she doesnât seem to actually notice the barriers. They notice her, in a âturning to flying scrapâ kind of way.
Monk: âPaladin, you have a decent memory. Do you ever remember seeing people killed by someone by running into a wooden barrier so hard, they were impaled by the scraps?â
Paladin: âThere was that dragon just south of Anuroch that did that to a bunch of Purple Dragon Knights.â
Monk: âDoes that really count? I mean, he flattened a town with one swing of his tale, I think thatâs accidental. Look, she hit that second barrier just right to put the scraps into that crossbow-type in the shape of a âZâ. Thatâs either artistry or showing off.â
Paladin: âYou asked if weâd ever seen that before. If you want a different answer, you have to ask a different question.â
Monk: âFair. Oh my, a beheading that kills the guy behind the decapitee with the flying head. See Paladin, you just donât see artistry like that any more. Nowadays itâs all hack, hack, slash, slash. Style. thatâs what we are missing, style.â
Barbarian: âAre either of you two going to help or just provide bad commentary?â
Monk: âOur commentary is not bad, it is witty and wise. Besides, you need help less than any army Iâve ever seen. The Tarrasque needs help more than you do. Oh wait, you have a scratch on your arm. Here, let me heal that.â
Monk walks over to where Barbarian is doing something very rude to a wizard with the handle of her greataxe and heals a cut that is maybe an inch long.
Monk: âThere, I have helpedâŚhm, I never thought about cleaning weapon hilts with arterial spray. That is a neat trick, Iâll have to remember it.â
Barbarian stops mutilating the now quite dead wizard, and stares at Monk with the normal response to his version of âhumorâ, that is, exasperation and barely-masked annoyance.
Barbarian: âI should let you handle the rest of this and make funny comments of my own.â
Monk: âWill you buy me dinner if I can handle the rest of this lot in under a minute without moving my feet?â
Barbarian gives Monk the once-over.
Barbarian: âif you can do it in under forty-five seconds, you might just get more than dinner, youâre more pretty than your mouth is big. Besides, theyâre kind of boring.â
Monk doesnât waste time agreeing, he simply bends down, grabs an armful of kindling that used to be part of a barrier and turns to Barbarian.
Monk: âThe clock starts once you walk back over to where Paladin is standing. Youâre blocking part of my view.â
Barbarian gives Monk a wry smile, puts her axe over her shoulder and walks over to Paladin. Some of the Zhents act like they were thinking about using their crossbows on her, then they look at the wizard sheâs turned into some kind of very wrong sponge art with the haft of the greataxe and decide that Monk would be a better target.
Barbarian: âOkay, readyâŚGOâ
Monk, without moving his feet, because thatâs the bet, and keeping the terms of a bet is totally not chaotic, does a pivot that shouldnât be possible for creatures with a spine. The crossbowmen who made the decision to shoot at him realize they decided poorly as he catches their bolts with one hand and returns them. At high speeds. Into rude places, and we donât mean the back of a Ffolkwagon. The remaining wizard casts various things at him, none of which work.
Paladin: âHi, lady with the very large ax, are you our new friend?â
Barbarian looks at Paladin for a minute. Sheâs never seen a warforged, much less one as smilely as Paladin. It would look creepy, but he reeks of sincerity, goodness, and a less-than-bright view of life she, and everyone who is not evil find charming. (To be honest, even the evil lot like Paladin. Theyâd like it if he didnât cause them so many problems, but itâs really hard to genuinely hate Paladin. That, they reserve for Monk. Thereâs a town just outside of Neverwinter that has a yearly hate parade in dedication to Monk.)
Barbarian: âWell, Iâm definitely yours, I like you, youâre nice. Him, weâll see.â
Paladin: âWe get that a lotâŚoh, they shouldnât use magic on Monk.â
Barbarian: âIt doesnât seem to work well.â
Paladin: âIt also makes him itchy. He hates that.â
Barbarian: âUnderstandable.â
As the other two talk, Monk bounces the kindling in his hands a few times, then with a sweep of both arms, launches it at the remaining Zhents. Every one of them goes down with a piece of wood in the throat. Monk looks around at the now-twitching corpses, shaking his head.
Monk: âThe Zhents just hate throat guards. Iâll never understand why.â
Barbarian: âThey like choking, and I donât mean in combat. Itâs a thing with them.â
Monk rolls his eyes at that.
Monk: âZhents. Anyway, you owe me dinner.â
Barbarian: âI do indeed, but not in Yulash.â
Monk: âNo, eating here is awful. Even Otyughs know that. This town gets slime on everything somehow. Even sealed ale barrels somehow have globs of slime. Itâd be an impressive trick if it wasnât making the food so rancid.â
Barbarian: âHmmâŚnot Shadowdale, they annoy me.â
Monk: âDitto, someone there thinks he knows everything, and never shuts up about it.â
Barbarian: âAnd how. How about you my newâŚwhatever you are friend?â
Paladin: âIâm a warforged. Iâm like a golem, but Iâm a person and I donât just murder people at someoneâs command. Iâm a paladin because I like being good. But I donât eat, I just like to smell things.â
Barbarian: âYou are truly the cheapest of dates, and possibly quite handy in preventing awkward social faux pas. Okay my fine whirring friend, where is your favorite place to smell food.â
Paladin thinks about this. Fortunately, smelling food is one of his favorite things, and he can actually think about that well. Otherwise, they might grow old waiting for an answer.
Paladin: âVoonlar is nice. Ashabenford is better, but we have to go through Shadowdale, and itâs full of people who know everything and like to tell me about it. Constantly. That much talking makes it hard to smell my dinner. Also, Storm Silverhand threatened to turn Monk inside-out if she ever saw him again.â
Barbarian: âWhy am I not surprised. Voonlar it is then, dinnerâs on me.â
Monk: âI certainly hope so.â
Barbarian: âWhat was that?â
Monk: âUm nothing, I said nothing. Let us be off to Voonlar then.â
Monk and Paladin Are Friends
Part the Third, Wherein the shop employee learns he does not know better
Monk and Paladin walk into a decently sized town near the Calim Desert. Think Suzail, but without all the dead bodies in the alleys.
Monk: Paladin, do I smell coffee?
Paladin: I donât know Monk. I smell coffee, well I think I do, Iâm never really sure, but how would I know what you smell?
Monk: That wasâŚnever mind. Yes, I do smell coffee, and there is the shop it is coming from.
Paladin: Can I have coffee too?
Monk: You donât drink coffee. Or anything else. Itâs one reason why I like you, you neither consume nor expel food. You are the cheapest of dates.
Paladin: I like the smell.
They walk into the shop, oblivious to what their argument sounds like.
Monk: You can smell coffee from anywhere in this building, they make it here.
Paladin: Thatâs other peopleâs smells. I want my own smell.
Monk: You mean besides oil and dirt?
Paladin: Huh?
Monk: Never mind. Yes, you can have your own coffee to smell.
Paladin: YAY!
They walk up to the counter in the shop, waiting calmly in line. They are lawful after all. When you are lawful, you follow the rules.
Shopkeep: Can I help you?
Monk: Two coffees please
Shopkeep: What kind?
Monk: The kind thatâs already made and able to be poured into the largest mugs you have the fastest. Iâm not picky unless whatâs made tastes like a beholderâs taint.
Shopkeep: None of our coffee tastes like that, it is all imported directly from CalminshanâŚ
Monk interrupts the shopkeep.
Monk: Kid, Iâm sure that story is fascinating, however, I donât even care enough to argue over the price markup that story gets you. Just give me coffee. Better yet, give my friend here the coffee, Iâm going to sit over there and pretend I didnât have this conversation.
Shopkeep: That will be ten coppers
Monk puts the money on the counter and walks away. The shopkeep commences to making the coffee, and hands both mugs to Paladin. Paladin is puzzled at one of the mugs but doesnât think about it much. In truth, Paladin doesnât think about anything much.
Paladin: Here you go monk, your coffee
Monk takes a sip and gets the kind of look a small child gets when you promise them a pony and give them a goat. He is betrayed.
Monk: Paladin, this is not coffee. This is tea.
Paladin: The man said âhereâs your coffeeâ and that is what he handed me. Maybe itâs special coffee.
Monk: It is special in that it is tea. Someone gave me tea instead of coffee.
Paladin gets a worried look on his face. heâs not bright, but he does recognize certain dangers. People messing with Monkâs coffee is high on that list. Monk gets up to go talk to the shopkeep.
Shopkeep: Is there a problem?
Monk: This is tea.
Shopkeep: Yes it is, our special house blend.
Monk: I ordered coffee. I got tea. Can we fix this.
Shopkeep: But youâre one of those monks, arenât you?
Monk raises an eyebrow at this. Paladin can see his friend starting to get tense in what he calls his âbeatinâ armâ and decides that he needs to pay full attention to the aroma of his coffee. In truth, it does smell rather nice.
Monk: Yes, but I fail to seeâŚ
Shopkeep: Well, everyone knows monks drink tea. You look like youâve been walking a while, clearly, in your fatigue, you misspoke.
Monk: No, I didnât. I want coffee. Cof. Fee. Coffee. Comes from a bean. Keeps you awake. Keeps me from getting headaches that make me all murdery. Coffee. One word, two syllables. Right behind you on the stove. Dump this shit out, pour some coffee in the cup. Hand the cup to me.
Shopkeep: Our tea is most certainly not shit good sir. Iâm insulted that you would even implrrrk!
The shopkeep suddenly finds talking to to be a bit of a chore, what with Monk grabbing the shopkeepâs tongue between his index finger and thumb in a painfully tight grip.
Monk: Paladin?
Paladin: Yes Monk?
Monk: I believe I saw a butterfly outside. You should go play with it.
Paladin: Monk, this is a more arid climate than butterfliesâŚ
Monk: <STARE>
Paladin: Oh look, a rare desert butterfly! Come here butterfly, we can smell my coffee together.
Paladin quickly leaves the shop. He has a good idea what is about to happen and not seeing it will be very helpful in him keeping his vows intact and his docent on his chest and not in an inconvenient place.
Monk: Allow me to demonstrate the ramifications of your error in judgement.
Sounds come out of the shop. Sounds that would not be out of place if made by someone with a full mug of tea inserted into their colon at high speeds while their limbs are bent into the shape of a coffee pot and the lid of a coffeepot fused into their skull. All done in a very methodical, well-planned fashion. Totally not chaotic.
Passers by try to ask Paladin whatâs going on, but Paladin ignores them while running around yelling âCOME BACK BUTTERFLY, THERE IS MORE COFFEE TO SMELLâ in a slightly hysterical tone. The passers by are not sure who is more terrifying, but they all remember sudden business they have. In Zhentil Keep. Where it is safe.
Monk walks out of the shop and sits at one of the tables with a fresh mug of coffee. He takes a long sip, sighs deeply and smiles.
Monk: Ah, sweet, wonderful, coffee. How I love you.
Paladin looks like heâs thinking about going back into the shop, but Monk catches his eye and says âNo no my friend. Let us stay outside today.â Paladin is in full agreement with that sentiment.
The coffeeshop keep never did get rid of that limp.
Monk and Paladin Are Friends
Part the Second, wherein Paladin is the Biggest Shuriken and A Dragon Says Many Rude Things
<Monk and Paladin walkâŚoh you get the idea.>
Monk: You look like youâre in charge here
General (Looking not happy about being interrupted): That would be my good fortune. However did you guess, aside from the banners and people calling me âGeneralâ?
Paladin: âSee, I told you he was the general!â
General: âIs there a point to you two aside from bad comedy?â
Paladin: âWeâre here to help!â
General: ââŚjustâŚhow do you plan to do that?â
Paladin: âMonk hits real good and I get hit real goodâ
General: âanything else?â
Monk: âHmmâŚnope. He feels no pain, and I dish it out in interesting ways, that about covers it.â
General: âWell, as you may notice if you look overhead, our problem is a bit long distance and airborne, so unless you have some distance weapons, youâre kind of uselessâ
Paladin: âMonk could throw me! He can throw anythingâ
General: ââŚreally now.â
Monk: âWell, yes, I probably could, but then heâd be rather far away, and he doesnât deal a lot of damage on his own. And he runs faster than an Otyugh. Barely. So it would take him forever to get back here.â
General: âNot a lot of damage? even with that sword?â
Monk: âNot unless the dragon runs onto it several times of its own accord. Paladin just carries it because thatâs what Paladins have. They have swords. He is a Paladin, he has a sword. His real value centers on nothing being able to possibly hit him hard enough to hurt him, much less actually damage him.â
General: âI get all the winners. Well, how about you?â
Monk: âI have shuriken. Theyâre returning, very nice, but face it, the dragon would die of old age before I killed him with a small circle of metal, even a magical returning one.â
General: âToo bad you canât stick it into his armor, then you might be useful. Oh well. If you happen to know where I can get someâŚwhat are you doing?â
Lots and lots of hammering noises, with Paladin giggling. As Paladin is a warforged, itâs a rather disconcerting sound. Especially as he is face down in the mud while Monk is straddling him while doing what looks like punching him in the back over and over.
Paladin: âMONK! THAT TICKLES! YOU SAID YOUâD NEVER TICKLE ME IN FRONT OF OTHER PEOPLE!â
Monk: âIâmâ PUNCH âNotâ PUNCH âTicklingâ PUNCH âYou!â PUNCHPUNCHPUNCH. âThere.â He hops off of Paladin. âOkay Paladin, stand upâ
Paladin stands up, and shows the now largeish group clustered around the latest addition to his armor: the shuriken that has been beaten into his back plates.
Paladin: âMonk, what did you do?â
Monk: âWell, I can throw you, and I can throw shuriken, and you donât return, well not quickly, but shuriken do return quicklyâŚoh good, I didnât use the acid one.â
Paladin: âIâm a shuriken?â
Monk: âYes, you are now the worldâs biggest shuriken.â
Paladin: âYAAAAAY! I AM THE BIGGEST SHURIKEN!!!!â
Monk: âGeneral, you and your men better give me some room hereâ
General: âI have no idea what is going on, two loonies are beating each other up, and thereâs still the dragon. Sure. Men, give the nutter roomâ
Monk bends over and grabs paladin by the feet. âHold your shield over your head!â he says, then yanks Paladin off his feet and commences to spinning him around. The soldiers are giving him ALL THE ROOM. With a grunt, he lets go. As Paladin flies at the dragon, complete with fading âWHEEE!!! IâM A SHURIKEN! WHEEEE!!!â, Monk stands there and waits, with one ear cocked. In a few seconds a loud, albeit faint âCLANNNNGâ followed by a very surprised and painful dragon roar echoes across the battlefield. not long after, Paladinâs âWHEEEE!!!â can still be heard, only getting louder. Quickly. As if he was flying back at Monk. Which he is.
Monk: âyou should probably all get out of his way. Those things move fast on the way backâ
At this point, the soldiers are diving out of the way, expecting Paladin to paste Monk, given the size differences. Monk doesnât even try to get out of the way. All the soldiers duck and wince as Paladin come sailing back at Monkâs outstretched hand andâŚnothing. No screams, no impact, just Paladin madly giggling and yelling âDO IT AGAIN! DO IT AGAIN!â. The general looks up to see Monkâs hand in the middle of Paladinâs back, balancing him there effortlessly.
General: âBu..whaâŚHOW?â
Monk: âWell, if I can catch a razor sharp throwing star that bursts into flame on impact or acid or whatever and it doesnât do that when I catch it, then logically, that should apply even if itâs nailed into Paladinâs back. One secondâŚâ
Monk flings Paladin at the dragon again. WHEE! CLANG! ROAR! followed by ever-increasing streams of dragonese profanity.
Monk: âWell, itâs a good thing heâs already evil. Such language.â
General: <Just stares, slackjawed. As are the other soldiers. BecauseâŚwtf.>
Eventually, after 4â5 throws, the Dragon flies off, a bit limpy in the wings, muttering angrily to itself. Something about:
âScrew this, Iâm going to take that gig as a spelljammer tow truck my cousin offered me. Illithids arenât as fucked up as whatever the hell that gigglingâŚnope, nope, nope.â
General: âI donât want to know how that worked. Ever. I donât want to talk to either of you ever again. For once, I sympathize with the dragon. Iâm going to go home, get really drunk, then retire and do something more sane. Like raising Beholders.â
Monk: âUmâŚI hate to raise the point, but those shuriken arenât cheapâŚâ
General: âPayroll wagonâs that one that used to have guards around it. whateverâs in it is yours. Just go away and never let me see either of you two again.
Monk & Paladin: âYAY!!!!â

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My meaning of life? Obviously repeatedly destroing othes one's.
sunset light coming in from a window in Massachusetts
Okay so I had a dream that I met Rhett and Link, and I was so excited that I started crying and they were so cool about about it and they were comforting me. And then they asked me to do a video with them and we became good friends. And when I woke up I was crying, but I was more in love with them than ever.