Day 1 - Working process
Our working process is based on sharing ideas and using online references as sources of inspiration.
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seen from China

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seen from United States
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seen from Russia
seen from Germany
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seen from China

seen from Singapore
seen from China
seen from China
seen from United States

seen from Germany

seen from United States

seen from Malaysia
seen from China

seen from United Kingdom
Day 1 - Working process
Our working process is based on sharing ideas and using online references as sources of inspiration.

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Social Wearables
Faculty: Kate Hartman
Wearables are suddenly everywhere. Designers, artists, and technologists need to consider what should live in bodyspace and why. An increasing number of technologies orbit the human form - new devices and computing capabilities that live in, on, and around the body. But many of these technologies focus primarily on the individual. How can wearable technology assist, affect, and subvert the ways in which we relate to each other and the world around us?
The focus of this workshop is social wearables - wearables that are able to communicate with each other and with larger systems. Through the use of physical computing skills and wearable design techniques participants create experiments and body-based projects that specifically engage in and address how we as humans relate and communicate.
This workshop aims give participants the opportunity to develop basic skills in working with electronics is a wearable format. This includes engaging with the hardware, software, wireless communication, and construction and fabrication.
The primary tools include Arduino, Processing, and standard and non-traditional conductive materials such as conductive fabric and thread. We are also using specialized parts such as the Light Blue Bean and Adafruit Neopixels.
About the workshop
Social Wearables Blog
Kate Hartman’s students of Social Wearables having fun with wearable computing, wearable electronics and soft circuits. This workshop uses a hands-on approach to create a studio environment of exploration, development, and testing of existing and emerging social wearable technologies.
Arduino, Armpit Light Sensors, DIY Sensors, Body Language Detectors, Body-Centric Sensor Survey, Bean, Processing, Neopixels.