C++26 Reflection: Simplifying JSON Serialization
In the previous post I have discussed the basic usage of C++26’s latest (still experimental) feature called reflection. In this post we will look into a more concrete problem which many of us have come across called JSON serialization. We often receive the data in the form of an object of a user defined class. And what we need to do is to format it in JSON format which means to associate the data…











