Make voxel based objects of a sprite in the most simple of ways Additional Features: - Voxel based destruction of sprite generated objects - Masking Layers by different shades of white - Filling the inside with another another texture (such as a skeleton) - Exploding voxel based objects - Automaticly Disables hidden voxels - Structure integrity based cause loose voxels to fall Try the demo here: https://dysomega.itch.io/spritevoxels
Spritevoxels got accepted to the assetstore! it took a few tries to get it done ^^β didnβt know things such as:
- Do not at a unity package version to your upload (guess package-ception) - Add a setup-readme guide pdf to the package - Make sure your package is a separate folder with the name of your package inside the unity folder.
Thank you unity! the first review took a bit longer but the other 2 weβre really fast : )











