So because I apparently love giving myself big writing projects, I've decided to essentially writing the entirety of the Scattered AU. Every Hermit, plus a few extras: two mystery characters, Evil X, Helsknight, and this fella. HesitateVS, the living embodiment of ImpulseSV's worst personality traits and moral failings. Or something.
Hels is not a good place. Contrary to popular belief, it isn't just The Nether But Worse Somehow- it has Overworld resources and mobs in there too! (So what if all the normally harmless mobs can and will kill you?) There's even water! (Ninety-seven percent of the time it's poisoned) Hels is entirely underground, and the vast majority of its inhabitants have never seen the sky- some aren't even aware such a thing exists.
Another thing about Hels: there is no Admin.
What happens in Hermitcraft is often reflected in Hels- including members. While Hermits can come and go as they please, the Helsmits are essentially stuck where they are. So when a player leaves the Hermitcraft Server, their Hels equivalent... loses the ability to respawn. Yeah.
The Helsmits don't know this- and, presumably, neither do the Hermits- as far as they're concerned, it's random and unpredictable. Denizens appear and disappear, and none of them are entirely sure why.
The thing is, while things match up, they're not necessarily 1:1. So, while GenerikB was happy to pass admin status on to Xisuma when he left, Hels!Generik... didn't even know his time was limited. And, even if he had, he wouldn't give power to another player. In Hels, that sort of thing's a terrible idea.
Fast-forward a few years. Hels has physically collapsed in on itself- twice- and the Hermits are in the middle of Season 3.
Evil Xisuma, Hels!Mumbo, and (Tango equivalent) Disco hit on the utterly horrible idea of trying to bring (their) Generik back from the dead. They steal books from AngelCleo, navigate the complete headache that is bluestone (which is like redstone but worse in every conceivable way), perform the ritual, aaaand...
It doesn't work. Or, more accurately, it does work, just not in the way it was supposed to.
Instead of Generik, they get a fairly average-looking dude, dressed in a t-shirt and cargo pants, named HesitateVS.
Hesitate is confused- who are these people? Where is he? And he's pretty sure he hadn't existed before now, but he knows how to build and fight and do bluestone and basic survival skills and that he can't trust anyone and that he fears death.
Disappointed with their failure, the three more established Helsmits leave; the only guidance any of them give the new player is Disco pointing him in the general direction of wood.
So Hesitate is on his own at the ripe old age of about ten minutes. He goes through the motions- wood, stone, iron, food. He learns to navigate the treacherous terrain, to avoid... uh... literally everyone, to carve out a living in the rocky walls. He learns, he adapts, and he's about three weeks old when he accidentally gets caught deep inside AngelCleo's territory.
A thing about Angel: like her Hermit counterpart, she's completely insane. Unlike her Hermit counterpart, it's not in a fun way.
So Hesitate has to run from an axe-wielding maniac- with wings- and while he's reasonably strong he's also Just Some Human, being chased by a literal angel. Fun.
Hesitate digs down once he's gotten enough distance to do so, and he tunnels for a while. Angel either gets bored or gets distracted, because she seems to give up pretty quickly. Hesitate continues to burrow, until he digs into a small, abandoned room.
It's not a normal room- far from it. It might have been a temple at one point, all quartz and emeralds and gold. It's circular, with the only entrance being where Hesitate busted through the wall. There's an altar in the middle, and on the altar floats what appears to be a Totem of Undying.
Now, it's worth noting that, at the time, Totems of Undying didn't exist, and as such Hesitate had no idea what he was looking at. It's also worth mentioning that it was floating, above an altar, in a hidden room, and presumably had been for a while. Grabbing it would probably be a pretty terrible idea, considering the bit where everything in Hels was designed to kill you.
Now, in Hesitate's defence, he's only existed for about three weeks.
He grabs the totem.