This is a spreadsheet for a dirtish ground texture. I vaguely based it off of the styles for Pokemon Ruby/Saphhire (You'll probally find that I've done that fora lotta stuff of mine .-.). It was made with GameMaker in mind, and each sub-image is 16x16. Unfortunally, it's not 256 Color like I would like it to be, but I started all of my ground textures before I wanted things to be @256.
Basically, there's three types of ground here;
Dark ground witha dark ground cliff
Light ground witha dark ground cliff
Light ground witha light ground cliff
The character is supposted to walk on the lighter ground, while the darker ground is off in the distance, unreachable area. Referencing back to Pokemon R/S, Imagine a cave, with this bein' the ground and wall textures. Kinda like that.
The twelve random holes are kinda like tunnel entrances, 3 sets going North/South/East/West. There's also two random rocks, and a hole in the ground, for added features.
Now, one thing I realise, is that I think the lighter texture is off in some areas. I used to have this where there was only one set, which is the Light/Dark ground one. I came through and sloppily made the Dark/Dark and the Light/Light sets, creating a huge mess of the image, as well as adding a sloppy second rock. One day, if I ain't feelin' lazy, Ima go about and refix this image .-. Til then have the lazy edit.
Please remember to ask me before using this image, and any other image of mine that you find on this site or any other site I put it up on.
Ifya wanna get ahold of the origional sloppy size (this particular .png was blown up ata 1:5 scale, rather than the normal 1:10), you can find it on my site using the link below.
dirtMEGA1.png