Cinema 4D and Greebler plug in. Physical shader. Took less than 10 minutes to create

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Cinema 4D and Greebler plug in. Physical shader. Took less than 10 minutes to create

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Greebler (Github)
Found this gem on Github via the Unity3D subreddit a while ago. It’s a handy asset to place small objects like rocks and vegetation, to make levels less empty and add more realism. Was just fiddling around with some foliage and test it’s bounds. It added around 2000 plants, each 16 tris and dropped the fps from 140 in editor to around 40. Remember to remove the Greeble component and it’s trigger before pressing play.
I also need to remember to add some (con)text to the past couple of posts.
#servidellagleba @coronarender for @maxonc4d #rendering #3d @merkvilson #greebler https://www.instagram.com/fabiopalvelli/p/ButiRNGlogb/?utm_source=ig_tumblr_share&igshid=akzbbfvsvmy6
140116.MELΛNCE
Sky Scrapers // Blueprints for future homes — another render from Sunburn On Air 50.

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