I've been very busy with university work. One of the things I have had the pleasure of doing in our capstone project is custom shaders. Thankfully I was able to jump in with last year game design students to work with them rather than make a boring piece of software for a client that isn't paying me. I'm in a computer science degree and my major is cybersecurity so it's fucking stupid they make me be a programmer for the capstone given object oriented programming wasn't even a core unit. Thankfully my knowing C & art skill qualifies me for the role of technical artist, which still technically counts as softare dev for the most part...!
I'll make a post to my patreon soon about the game stuff shortly. It'll include other things, like the level selection map I made as well.












