his slut waist is so important to me.
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his slut waist is so important to me.

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Been playing Control on and off. I have not really played third person shooters before. Or first person shooters. Or that many games with non-turn-based combat at all.
Oddly enough, the "puzzles" (often not things that are actually supposed to be hard) are the things I have the hardest time with. I can understand the controls (ha) and work my way up to being competent in combat, but I don't have the baked-in assumptions of how you're supposed to go about solving "puzzles" in this sort of game. This becomes a problem when a critical element of progression requires you to do something that would only make sense if you've played a lot of combat-related games before.
It becomes an even worse problem when the unsolved puzzle looks like it'll just go away once you've unlocked/done the right thing. And there are four or more unrelated paths you can go down for ages before hitting a progression wall because you haven't unlocked the right thing. And mission descriptions habitually don't tell you anything.
Also the amount of currency you lose for dying to environmental hazards.