Help a desperate blacksmith find his son... Uncover the secrets of a secluded mining town and their draconic god...
Download this 20 page one-shot module for free on our website or Patreon. This October only, with new one-shots every Sunday!
About the system
Free rules demo with 3 more modules
We wanted to create a more classical fantasy adventure for Strange Times, where the characters play as a heroic party of adventurers performing a daring rescue!
Art commissioned from Abdurhafidh
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Story Spoilers for GMs:
This adventure is Innsmouth meets Wickerman. Every NPC will be lying to the players. There is no blacksmith, there is no missing son. The whole adventure is a series of planted clues, luring adventurers to the town of Balid to sacrifice them to their god at the height of the seasonal festival.
The classical fantasy setting itself is a lie. The Balidor is no dragon god, but an unfathomable cosmic being. The Balidor's presence has been slowly warping the residents of Balid into monsters, and the older townsfolk lurk in the forests and waters, living as twisted parodies of "elves" and "mermaids."
The bulk of the module will work to ensnare players with NPCs that start off sweet, but become disconcertingly pushy and suspicious.
The adventure culminates with players struggling to escape the town, choosing between the forest of "elves," the land bridge surrounded by "mermaids", or the tunnel systems below the town, where Balidor sleeps...
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Just in time for spooky season 👻 the Strange Times rulebook comes with 3 ready-to-play modules. Try out Strange Times for free and run a streamlined horror-mystery adventure, or adapt any of these modules to a system of your choice!