Why I Killed Djura
Djura is a pain in the ass. Any Bloodborne player whoās run across him know this. Venturing into Old Yharnam has him warning you several times to leave. Or else.
That āor elseā was a barrage of gatling gun bullets to the face, and is extremely difficult to avoid if he gets a good bead on you. Top that with battling monsters and a rogue hunter, and youāve got yourself a hell of time ahead of you navigating the burned down city.
Now some of you who donāt know much about Djura are wondering why heās determined to make you into swiss cheese. Why is he demanding you leave Old Yharnam, the place you were specifically told was overrun with monsters, perfect for a hunter such as yourself?
Well, thatās not much of a mystery. He says it himself as heās demanding you to leave, although a tad cryptically. He tells you to leave Old Yharnam because the beasts there are of no harm to those above, that they are people caught in something they did not ask for and cannot help.
At this point you realize (to your horror) that Djura has become āthat guyā in the zombie apocalypse, the one who insists that the zomās are still people, that Aunt Jacky will get better in spite of gnawing off Jimmies leg and looking like a month old corpse. Except in this case, heās actually kind of right.
You see, when Old Yharnam was razed to the ground it was sealed off from the rest of the city, accesible almost entirely through one hidden passage. The monstrous people trapped down there canāt get out unless they get lucky, and theyāre too busy wandering around being monsters to try to escape. Thatās how Djura figures that they are no threat to the people above.
Well, who cares? A monsterās a monster, and no one wants a whole district of them roaming around under the rest of their town no matter how little an immediate threat they are, and I donāt blame them. But then⦠then it getās complicated.
You see, the greatest horrors of these beasts is that the humanās they used to be are still inside, buried deep down and very much still there. It is said explicityly in the game that underneath the horrible monster ripping people to shreds, there is still, deep down inside, a thinking, reasoning human filled with their own horror and guilt, and having the worst case of āI have no mouth and I must screamā ever.
This is where āthat guyā is finally right. Aunt Jacky is still in there, and she feels really awful for chewing on Jimmieās femur. Suddenly, in many ways, this hunt now has a moral dilemma: Now that you know that these mostly mindless monsters are still themselves somewhere inside, do you kill them or leave them be? But the way that Djura seeās it, itās pretty damn simple: the people are still in there, therefore, killing these monsters is akin to slaughtering innocent people.
Unfortunately for him, that's where he stops being right. The beasts you see throughout the game are horribly deformed and utterly mad. They have lost all ability to reason, and will attack anyone not like them on sight. Just because they are stuck in an area where they can't hurt anyone (at the moment), doesn't make them harmless. Whats more is that ironically, the one thing Djura believes makes them still people, makes allowing them to live in their current state all the more cruel. I'm sure if you honestly asked yourself if you would want to live the way the beasts do, trapped in deformed bodies and unable to stop yourself from killing your friends, family, and anyone else that happened to be around, you would likely answer no. I know I sure wouldn't. To keep people alive for the sake of keeping them alive is not mercy in this situation. If anything, Djura is more cruel than your hunter, whether he wants to believe it or not. You are doing Old Yharnam a favor by killing him, and allowing his "charges" a real chance at peace.















