Every step she took was accompanied by a musical note. In theory, this would be delightful, but in practice, it was unsettling, seeing as this particular grove of Il Mheg chose to narrate her passage in a minor key.
“Watch your step and do not fall, do not fall, do not fall. Watch your step and make certain you do not fall asleep!”
Phantasmal wisteria bloomed before her, illuminating a path to the lake. Anne-Sophie rolled her eyes, stomping her foot in frustration. “I realize you are but doing your job as faeries, but honestly! Considering how much you claim to miss mortals being around, you certainly are quick to try to destroy them.”
Countless pairs of shimmering eyes opened all at once just beneath the water’s surface. The song continued on, “Watch your step and do not fall, do not fall, do not fall. Watch your step and make certain you do not fall asleep! If you fall asleep you’ll drown, surely drown, drift and drown. If you fall asleep you’ll drown and join us in our keep!”
Anne-Sophie felt a bud of fear blooming in the pit of her stomach. These so-called Fuath did not seem to be much like the pixies; they were more direct in their desire to keep you among them forever, lungs filled with water, unseeing eyes staring forever at the lakebed. Still, she had done her research, as always. She felt confident she could get to their underwater palace! The knight-scholar wouldn’t make bargains with them, and would stay on the correct path! For a moment, she felt her confidence returning, taking a single step forward. Why, of course she’d be just fine! She was a knight-scholar of Ishgard who’d made her way to another world entirely! Pigs would fly before...
Her thoughts trailed off as a single porxie tumbled and bumbled its way through the skies above.
Right. That was a little too on the nose for her. Turning on her heel, she ran back the way she came, followed by laughing, staccato notes the whole way.
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NAME: Qesh-Rae
AGE: 24
RACE: Mystel on the First Shard
GENDER: Non-binary, they/them, androgynous presenting
SEXUALITY: Pansexual
MARITAL STATUS: Single, not looking
SERVER: Balmung
physical appearance ––––
HAIR: Dark red, like fire. There are hints of lighter shades of red and gold in their hair too. Their hair extends past their shoulders and is usually adorned with gems and feathers. Some chunks are longer than others as Qesh cuts their own hair with a knife, so it’s not the neatest.
EYES: Light grey-blue, almost white. Missing one. They cut it out to feed to a bird.
HEIGHT: 5’3”
BUILD: Small frame, lanky with more of a lean cut to them. They are by no means frail but they don’t doesn’t look like they’d do well in a fight…but they are built for speed and agility, not a fistfight.
DISTINGUISHING MARKS: Tattoos across their body and face. Almost clan-like, but the lines intersect around gems inlayed in their skin. The tattoos are magic in nature, mimicking the leylines of their body. When they learn a new spell, a new tattoo is added.
COMMON ACCESSORIES: Jewelry on their wrists and ankles, bits of feathers hang from their hair and clothes and ears. Sometimes they may wear so much jewelry that it clanks together when they walk. They carry a ceremonial sword. It’s purely just that. It has never seen battle.
personal –––-
PROFESSION: Tribal Mystel. Seer of prophetic visions and divinations of the past through people and objects. Village odd-ball and prophet, though rarely they are visited and have taken to wandering and poacher murdering. Druid.
HOBBIES: Playing a wooden flute, charcoal painting, talking to birds, annoying people, studying magic and the land, herbs. Bird worship
LANGUAGES: Common, their tribe’s language
RESIDENCE: Rak’tika Greatwood, originally from the east on the First Shard but their tribe along with the council of tribes relocated to the Rak’Tika during the great flood.
FEARS: A new moon, not dreaming at night, their power disappearing, snakes, shoes (wearing them), eating meat
relationships –––-
SPOUSE: None.
CHILDREN: None.
PARENTS: Birth parents are alive, but not of consequence
SIBLINGS: None.
OTHERS: Traveling with Tatch-Koa
traits –––-
extroverted / introverted / in between
disorganized / organized / in between
close minded /open-minded / in between
calm / anxious / in between
disagreeable / agreeable / in between
cautious / reckless / in between
patient / impatient / in between
outspoken / reserved / in between
leader / follower / in between
empathetic / unemphatic / in between
optimistic / pessimistic / in between
traditional / modern / in between
hard-working / lazy / in between
cultured / un-cultured / in between
loyal / disloyal / in between
faithful / unfaithful / in between
additional information –––-
SMOKING HABIT:
never / sometimes / frequently / to excess.
DRUGS:
never / sometimes / frequently / to excess.
ALCOHOL:
never / sometimes / frequently / to excess
In-Depth Details –––-
Aesthetically, I will be pulling from fire, etherial scenes, birds like hawks and owls, some gaelic druidism with some shinto and buddhist inspiration (thanks, dad >.>). Additionally, I will pull from nature, witchcraft, autumn colors, and other things of the like.
Qesh is a seer and druid. They have visions of the past and present and can divine from objects. They have no name for this ability or why it occurs but because of it, they have a specific, special place in their tribe. They’ve always had this divination ability, as long as they can remember. Their tribe is very magic and mystic based, and a lot of their druid-like magic comes from the markings on their body. Each symbol can invoke a specific element. Some can even summon small weapons made from their own aether. They have a small gem set into their forearm as a channel for such magic.
Qesh’s tribe reveres animals as gods, each one serving a different purpose in the world. Qesh in particular has a specific affinity for birds.
With their seer abilities and affinity for birds, Qesh–in a quest for more power–cut out their own eye and fed it to either a hawk or an owl (haven’t decided which yet). With that, they can transfer some of their own aether to that bird. They can use the bird to scout or spy ahead and see through its eyes.
Qesh’s tribe was originally not from the main continent, but further out where the Far East on the map would be in the woods their. Their tribe’s religious beliefs mirror a bit of shinto and buddhist beliefs. However, with the great flood Qesh’s tribe fled to the area around the Rak'tika Greatwood closer to where Tatch’s tribe.
Due to their tribal belief and their own connection with animals, Qesh doesn’t take lightly to poaching or killing of animals. They eat entirely plant-based (they’re vegan haha), and if they come into possession of animal remains, they will deal with them as one might deal with human remains with proper burial. Despite their own beliefs, if traveling with someone outside their tribe, while they won’t eat meat they will make sure that all the parts of the animal see use. Qesh won’t hesitate to hunt down poachers and those that defile and tread on sacred land and will kill them.
Qesh does have a bit of a morally superior, “I’m better than thou” attitude about their view of their world. Their visions, natural gift for magic and “connection to the world” make them believe that they are always right. That they can do no wrong and that they have the answer to any problem–or will be able to come up with the right answer if they can get a moment to think of one.
Due to Qesh’s attitude, they don’t deal with failure well and have been known to be driven to do some….pretty insane things to either stop their bad visions, make sure better visions come true and keep things on or off the path they foresaw.
Despite their prophet-like nature, I don’t see Qesh being very well liked in their tribe. They would be someone who people would go to for an emergency but not because they want to interact with them. They would be seen as very strange. And they are.
Qesh would be the type to randomly wander around, fall asleep in random places. Not wear shoes ever. Their movements would be eerily graceful, almost haunted.
In regards to their tattoos. Since it’s all magic, they’d add tattoos as new spells came to their mind. One spell I want is one that can shift their form to small/medium-sized animals like wolves, dogs, birds, etc. it’d be a difficult spell and one for extreme circumstances.
They cannot travel to the source.
what I’m looking for ––––
Anything really, though this is more of a profile post than actually LOOKING for new RP since I am busy IRL. I’d like to delve in to some plot based rp a bit more, make some connections, friends, enemies, contacts. Not looking for ships. I am open to other mystel RPers reaching out for headcanons and plotting, but I am not open for RP at the moment.
oocly, I am ––––
A nerd who Rps? Mostly darker RP that gets in on mature themes, etc.
I have a 9-5 job, pacific time and I run and exercise regularly. Replies from me won’t be instant.
I am a multi-paragraph RPer. I will usually match who I am RPing with, but I DO type a lot. You have been warned!! I don’t do one-line RP. If that is your style and you are annoyed by multiple paragraphs, I may not be the right partner for you.
I do a lot of darker RP with a lot of questionable themes. I am not the person to go to for tavern RP and constant casual RP. While Qesh can be social, I do have an FC for lighter RP and that’s not what I am looking for.
My rules for RP are still being made, but you can call me Rae. Pronouns are they/them.
you can contact me via ––
Tumblr DM. Discord upon request. Contacting me in game is not a good idea probably since I’m either afk or offline a lot.
name | birdie ardilad
gender | female
age | thirty-six
orientation | asexual
alignment | chaotic good
occupation | field medic, scholar
residence | the crystarium
⋆ h o o k s .
familiar face | since her arrival to lakeland over twenty turns ago, birdie has made herself a regular in the lives of those who reside within the crystarium's sanctuary. new arrivals are bound to run into her at least once in their first few weeks, as she's appointed herself as an unofficial member of the welcoming committee.
helping hand | always eager to assist, one may often find birdie flitting from one end of the city to the other on delivery and errand runs. she's even known to venture on field expeditions into the wilds of norvrandt in search of anything from reagents to relics.
spagyrics medic | acting primarily to provide succor for the crystarium's wounded, birdie has proven herself a talented mender. well-versed in both practical medicine and the application of healing aether, birdie's available to soothe what ails both body and spirit.
inquisitive scholar | birdie is a frequent visitor and contributor to the crystarium's curious cabinet. if she's not out and about in the city or in the field with a list of tasks to complete, she can easily be found in one of the cabinet's alcoves with her nose pressed into a book.
currently, birdie is only available for pre-shadowbringers msq roleplay!
feel free to inquire about any other plot hooks you think might suit birdie and your character!
⋆ o o c .
name | oop, ooper
pronouns | she/her
data center | crystal
timezone | est / gmt-5
discord | available upon request
i have numerous characters and also spend quite a lot of time doing pve things or playing other games besides ffxiv. i also work full-time and like to take evenings off from the game now and then. so i preface all of this with a please be patient with me! if i don’t get back to you right away or something in my schedule pops up and we have to pick a different day for our plans, please do not be discouraged!
don't see something here you're curious about? just ask!
[Balmung] Mord Mart
Mord Souq Flea Market
August 10th, 8:00pm EST @ Mord Souq Instance #1
“Come crack coins with us!”
In Mord Souq, everything is always on sale! This market welcomes vendors from all over to come crack their coins and show off their valuable wares! But it’s not just a market, it’s a valuable meet-up place. Many contracts are established in Mord Souq on busy market days. Information about legendary Sin Eaters is traded. Groups form. People hire help. It’s an all around profit!
Please note: this market ICly takes place before the 5.0 MSQ mission “City of the Mord.”
This event is open to all First World RPers and visitors! People from other servers are encouraged to sign up as vendors!
We’re looking for vendors! Please join our discord: https://discord.gg/ymTXtMw
Lots of people are pretty sure Haurchefant is coming back on the First Shard, and look, I absolutely completely 100% want husbando #1 back, I do. However, there are plenty other npcs, alive or dead, that would be amazing to explore in a world completely unlike Eorzea.
How about, maybe, Ysayle, never caught in the snow by dragons?
The woman laughed, bright and clear, “Lady Iceheart? Is that what you called me? Goodness child do you see any ice here? Where would you get a title like that?” She shook her silvery braided hair over her shoulder as she stood, picking up her basket of greens from the carefully cultivated garden plots under the glass roof of the Crystarium.
Despite the confusion and unsureness on the Warrior’s face, the Elf’s easy grin didn’t falter, not until she glanced into the warrior’s eyes, and with a gasp she staggered. The pain and pressure etched deep into her features as it seemed the echo rolled through her even here, “Who-” she gasped, and twelve forfend they hoped she dare not say too much as they were so hoping to slide under peoples noses here, “What are you?”
Or a Zenos not born and bred to massacre?
“He’s really the best fighter we got, the Captain!” the young Hume chattered, dragging the Warrior along by the wrist as if they were a skittish child, and really, they did not have time for this.
“He’s not got any aether abilities but he still runs circles around everyone!” They swore this girl had stars in her eyes talking about this Captain, why were they meeting him again? Oh yes, Ysayle said he controlled the gates, right, best they did get this over with then. “Ah, ah! Here he is! His sword’s nearly as big as me oh!” She giggled nervously and as the Warrior turned the corner, quite suddenly, they felt their stomach drop and blood boil. No, how? Did Garlemald even exist here?
The blonde turned from the wartable laid out to him, to the clatter of the Warrior’s weapon being drawn, eyebrow raised as he looked over the newcoming pair with a critical, and slightly confused eye.
Twelve, he looked almost... normal. Gold hair was chopped short and slicked back out of his eyes, plate armor near plain, his sheer height was all he needed here it seemed. Well, that, and the large gunblade strapped to his back.
“Can I... help the two of you?”
Or Estinien, life likewise not ruled under the threat of claws and scales?
The Warrior wasn’t going to be able to get used to this. A glance to Thancred told them, at least they weren’t the only one. This younger Minfilia from the First of course seemed unperturbed.
“But I thought you took care of that monster last month? Wasn’t that that big big fight?” Minfilia needled, turning to Thancred to with and excitable grin. “There were a bunch of explosions! Pow! Boom! Lights and yelling and-”
“Focus Minfilia.” The gunbreaker sighed. The Warrior hadn’t expected Thancred to take on the mantle of ‘dad’ so easily. It was a bit cute.
Captain Zenos sighed, “Yes, well. We had been able to turn back most of the tide, but he... no. There’s no rest for him yet.” He looked almost... forlorn. Zenos shook his head and picked up a spiny looking figure from the map spread across the table, turning it over in his hands. “No, he was our best lancer, even though he fell to the sineater’s appetite, he’s not any less skilled now than he was then. My brother in arms, it should still be my duty to kill what’s become of Estinien.”
Or hey, technically, Dalamud never fell on this shard, now did it?
“This is ridiculous, what scholar would risk life and limb for the mumblings of a primal? Especially with the state things are in here.” Alisaie huffed, voice and steps echoing across the crystalline caves like tinkling bells.
“Well quite frankly, we apparently don’t know the first thing about primals, considering. Who knows what could be deduced from ancient scriptures of summons?” Alphinaud shot back, turning the scribbled map the Captain had given him with a tired grimace. They’d been bickering over the same points the entire way, even the Warrior was tiring of this.
“Not knowing what they are is all the more reason to not trust it!” She insisted.
“Trust is not quite necessary to learn something. Is it?” A pleased hum came from around a bend, and the Warrior trotted up happily to the cloaked figure, sorting through tattered rolls of vellum on an long abandoned altar. After all, that meant the quest was done, on to the next, likely, bringing this old man back to the Crystarium. It’s not until the Warrior turns that they realize the twins hadn’t followed completely. They seemed stuck, almost horrified, at the mouth of the chamber, Alphinaud falling to his knees, blinking and shaking his head as if he couldn’t understand what was happening, only Alisaie seemed to manage to push out a single word with a sob-
“Grandfather?”
Or how about another soul taken from us far too soon?
The twins were out of commission, and hells, when the Warrior figured out why, they understood. Well, they hadn’t actually thought they’d meet Louisoix, all things considered, but the First Shard had been a mixed bag of strange occurrences. The scholar had pointed them to a band of researchers looking for hints on elder primals, it seemed prudent to bring Urianger along on this one, in that case.
“In truth, what doth thou make of this blighted plane? Fair time hast passed since your arrival to us, stubborn as your struggle to remain to the source was.”
The Warrior grumbled and glanced at the Elezen, er, Elf? See, this too, gods they were just tired. Too many whiplash twists and turns, little details to try and keep track of.
“Ho there travelers!” A bright, strong voice carried over the rocks and sun bleached logs. “What brings two strapping adventurers all the way out here?” The Galdjent woman laughed loud and clear, pickaxe slung over her shoulder and silver-blue hair tied up in a bun out of her way.
Oh not again, the Warrior couldn’t bear to think, but they looked over at the heartbroken Astrologian beside them and they knew all the scions were bound to find this hurt here, at some point, weren’t they?
But Urianger, ever stoic and collected, only seemed to swallow and mumble to himself. “Oh my Moen, my beating heart, rendered and repaired. How cruel this fate...”
So SO MANY awful options! It’s an au angst paradise, I tell you. Please for the love of the primals, give it all to me! Sadu? Magnai? Hien? Tsukiyomi?! Lucia! Livia!! Ilberd!!! PAPALYMO! I need, ALL the shard au ideas, gimme gimme.
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bold the natural aesthetics that appeal to / apply to your muse. repost, do not reblog. feel free to add any natural features you see fit!
fluffy white nimbus clouds. dark grey cumulonimbus clouds. rain clouds. a hurricane. light spring breeze. a sherbet-colored sky at sunrise. hazy yellow skies. deep blue ponds of fresh water. blankets of sparkling snow. tornado winds. monsoon flooding. rich, orange sunsets. soft, purple clouds at dusk. heavy hail. the rumbling of thunder.
icy sleet. gentle snowfall. moss-dusted tree bark. pink sunset clouds. grey winter skies. navy blue skies in the daytime. cool mist in the morning. leaf-bare trees. giant ocean waves. the full moon. a cracked, dry desert. rolling hills of prairie grass. sweeping waves of briny seawater. rocky, steep ravines. rippling canyon walls. spindly, cave stalactites. creeping, green ivy. lush canopies of leafy trees. dense, white fog. a peaceful creek of clear water.
flowering cacti dusted with dew, catching light in the morning sun. a bubbling, hot pool of volcanic sulfur. sharp, grey mountainsides. fossils nestled in chunks of rock. a white sand beach. deep imprints of animal tracks in the dirt. soft, squishy moss. uniform rows of birch trees in winter. delicate mushrooms popping up in spring from beneath the decay on the forest floor. tumbleweeds jerking in the faintest wind across the desert landscape.light rain.
summer wildfires. a mixing of hot and cool air before a storm. silent lightning in the static of summer heat. a windy blizzard. thick flakes of snow tumbling down from the sky. a tree standing alone in a barren, yellow field. a desert of loose sand and tall, orange dunes. a pure blue sky. a river of molten rock. a grove of flowering trees. twisting, mangled roots sticking up from the muddy ground.
bitter, cold winds. tumultuous skies of stormy clouds. branches of lightning ripping across the sky. a foggy swamp. the tree-bare foothills of a mountain range. sandy brown cliff sides. rocky coastlines. the violent shaking of an earthquake. the mysterious sound of ethereal trumpets in the sky. the lights of the auroras borealis and australis.
a black sand beach. a lone tropical island in the reef of shallow, aqua waters. underwater volcanic vents. a herd of migrating mammals. tree branches growing heavy with ripe fruit. light streaming down through the clouds. a field of lush grain wading peacefully in the summer breeze. the sound of insects and frogs teeming in the night. natural diamonds nestled in coarse desert sands. a frozen lake.