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đŒHappy Belated Birthday gift to @abs0luteaces with his fighting bears!đŸ Thank you again to @rjamez.the.v for the piece!! #pokemon #pkmn #videogames #gaming #gamer #gaymer #nerd #geek #otaku #gaynerd #gaygeek #nintendo #gamefreak #Bewear #Pangoro #fighting #fightingtypes #artwork #pokemontrainer
Hey guys, Iâm finally done with the Fighting Type Eeveelutions <3
Now onto the Poison types XXXXXXXXX
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Considering a gijinka in this vein for AX of Throh, with Greg's Sawk to follow after that. Opinions? I'll post the art that I'm basing My Blastoise off of later. #Sawk #throh #gijinka #pokemon #blackandwhite #fightingtypes #martialarts #stocky #animeexpo #2015 #hopefully
 Some people also link Hawluchaâs raptor-like appearance with the costume of an Aztec eagle warrior, and while Iâm not sure thereâs any obvious tip-off there it would certainly make sense, since lucha libre and the history of the Aztec empire are linked by both being distinctive parts of Mexican culture. Jaguars and eagles, both powerful totemic animals in Aztec culture, are for that very reason among the most common animal inspirations for luchador costumes and identities. Thereâs another connection in that a lot of people say the luchador mask actually has its roots in Aztec ritual masks; as far as I can tell thatâs not actually true (more likely theyâre just derived from masked North American professional wrestlers), though the Aztecs certainly did produce a dazzling array of these things from a wide variety of often precious materials, some intended to be worn, others purely ornamental, and â as in many cultures â putting on a mask could be symbolic of taking on a new or changed identity, just as it is for the luchadores. Even Hawluchaâs red and green colour scheme might conceivably be meant to recall the red and green of the quetzal, a bird held sacred by the Aztecs, who used its feathers to decorate their rulersâ headdresses. Again, I donât really think thereâs anything about Hawlucha that definitively says âyes, they were looking to the Aztecs as an additional source of inspirationâ because everything about the design makes sense without them, but thereâs enough that it would hardly surprise me, and it makes for a cool extra dimension. Thereâd also be some neat material in that to introduce a Mega Evolution in future generations, if Game Freak were so inclinedâŠ
 Fighting/Flying is actually damn good on its own, but potential coverage moves of note that Hawlucha can learn are Stone Edge, X-Scissor and Poison Jab. Rock-type coverage is generally good, but not particularly useful on Hawlucha; Bug and Poison are generally poor but get super-effective hits against Psychic- and Fairy-types, respectively. Pick your poison. Um. But not literally. Unless you want to. Uh⊠anyway. Hawlucha gets U-Turn as well, but despite having a good stat profile for it, her reliance on boosts, and particularly the volatile nature of Unburden, make her less than ideal since there will often be times she just doesnât want to switch out. Of course, you could just not use Unburden: her hidden ability, Mold Breaker has plenty of universal utility for circumventing defensive powers like Sturdy, Unaware, Solid Rock, or Dragoniteâs Multiscale. Hawlucha doesnât benefit from it as much as some of its other users do, since she doesnât use Ground attacks, or really anything else for which thereâs a common ability that grants immunity, and some kind of Unburden combo is probably going to be the better pick most of the time, but if you want Hawlucha to use a Choice Band or something, or just donât like any of the ways of triggering Unburden, it certainly isnât a bad ability. Taunt or Encore could see some use for keeping heavy defensive stuff like Hippowdon from healing, and Baton Pass is in there too if you want something else to make use of Hawluchaâs boosts, although sheâs really pretty good at doing that for herself anyway and there are better Baton Passers out there.
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 In summary, then, Chespin and his evolutions have a pleasing design that take inspiration from an unusual place, and their most unique powers support that design well and create consistent characterisation. They also combine Grass/Fighting more fluidly than the other representatives of that pair, Breloom and Virizion (though Breloom, it should be noted, is a kick-boxing dinosaur). If I have complaints, they are mainly with Quilladinâs odd aesthetics â he could stand to be slimmed down, with more emphasis on his spines and perhaps more elaborate âarmourâ to anticipate Chesnaughtâs grand tortoiseshell plate â and with the more general problem that Grass is just a bad type and probably always will be. Thatâs a complaint for another day, thoughâŠ