Maybe that makes it all worth it.
This has been sitting thumbed out in my sketchbook for almost a year now so I'm glad to have it out in the world now.
Thought I'd include some of my favourite stills from this:
seen from Nicaragua
seen from Germany
seen from United States

seen from United States

seen from United States
seen from Argentina

seen from Argentina
seen from United States
seen from China
seen from Canada
seen from United States
seen from United States

seen from Argentina
seen from China
seen from United States

seen from United States
seen from China

seen from United States
seen from Argentina
seen from Argentina
Maybe that makes it all worth it.
This has been sitting thumbed out in my sketchbook for almost a year now so I'm glad to have it out in the world now.
Thought I'd include some of my favourite stills from this:

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Linework is DONE \o/ Final value pass should be done next week, maybe a little longer I could've been done with lines a couple days ago, but then I was like "...this could use an extra shot"
A little bug duel for feboardary this week!
Never is an awfully long time… ✨
(Film study for Feboardary!)
Since it's FeBoardary now, guess I should post some board samples. This fun sequence is from the Santiago of the Seas episode "Legend of El Ratonico Perez" and it introduces Perez, the mouse tooth collector. It was fun boarding such a dapper mouse!

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Free to watch • No registration required • HD streaming
Pinterest Studies!
Still chipping away at me boards! I gotta tweak some scenes that I feel need some attention. But I hope by the end of this week I can time them to the song!
For Feboardary I felt like doing an updated version of my own personal process when it comes to approaching storyboarding. I use this process when I storyboard for work, and I always prefer to draw my initial thumbnail pass traditionally since it’s easier for me to rework and sketch up ideas. Whenever i bring in my traditional thumbnails in, I always have to resize them for the composition and widen my shot since my thumbnails are almost always shot too close to the camera. My final “clean” boards tend to be a mix of rough/clean mainly for time, and clarity.
A lil wip for a storyboard I'm making. Everything is still rough lol