Sega has always had a strong foothold in the puzzle genre, thanks to long running franchises like Puyo Puyo and Columns. In between those releases, Sega made some attempts to inject the genre with new life and their lovable, oddball charm with games like ChuChu Rocket! and the Puzzle & Action series. Baku Baku Animal (just Baku Baku outside of Japan, which roughly translates to “chomp chomp”) was one such attempt, and much like ChuChu Rocket!, it never got the chance to become a franchise. Developed for Japanese arcades in 1995 by Sega AM3’s R&D Division, who would later become known as Hitmaker, it would be the team’s one and only shot at the puzzle genre. Taking notes from Puyo Puyo, it’s a falling block puzzle game with an emphasis on chaining together combos, but it stands out thanks to its spin on the moment-to-moment gameplay and visuals that are endearing and unsettling in equal measure.