Well, I absolutely did not expect it to take an entire year from exp. 2600 to the next issue, but such is life, honestly. Either way I'm terrifically pleased to announce that exp. 2601 will be debuting this weekend as part of Spring Online Canzine 2024, Canada's premiere zine festival running April 13th to 21st.Â
This issue covers the eleven games released for the Atari 2600 in 1978, with essays on Space Invaders and the year 1978 to provide context. Even if you're not particularly interested in the Atari 2600, I think there's a lot in here for anyone interested in video games and their history, so I hope you'll check it out.
As with the first issue, exp. 2601 is being published in a signed, numbered limited edition of 52 and I'm also making it available as a PDF and ebook for people who don't want a little object, but still want something to read on an iPad or a Kindle with a bit more focus than they'd give to a webpage.
I am opening pre-orders here today, in advance of Canzine, so I can announce the issue with enough time to ensure subscribers know about it and are aware that they automatically receive 35% off in our ko-fi shop (including on new issues.) It's just $1 per month to become a subscriber, and you'll also get new articles a week early (as well as regular exclusive articles.) Physical copies will be sent out in the last week of April, with digital copies arriving as soon as Canzine begins.
In addition, and not to bury the lede here, for the first time since 2020 my ebook collecting the best of the original run of exp., exp. negatives, is also available for pre-order today, and will be on sale during, and only during, Spring Online Canzine 2024 (to reiterate: April 13th-21st).
If you don't have any of my available digital publications (exp. 2600, 2601, and negatives) I have also made a bundle of all three available for pre-order with a $2 discount for all (and if you're a subscriber, that stacks with your discount!)
I'd like to thank everyone reading this for their support across the years and let you know that there are more exciting things in the pipeline for exp. this year. Did you know it's been ten years since I started Every Game I've Finished? That fact might become important...














