ENTITY 805 - āANGELāS PARASITEā
āThe feeling of your breath entering and leaving your lungs⦠the way your heart beats, the blood in your veins. Our hosts- their bodies- were⦠are inherently proud of that mechanism, as all living things are. When they fall to a million tiny curses, I do wonder if they still hold pride in their bodyās trembling steps forward, even as the mind is gone and replaced with our own.ā
Rochere is an entity which resides in level 37.9, spending most of its time staring at others from small dark pools of water. It rarely seems to move, spending many days in one area before moving to the next, typically near places where entities pass. Angelās Parasites are facultatively eusocial, each holding some degree of their own mind. Rochere seems to be the largest of them, once the most active, moving from host to host and growing larger each time. Reports of its new bodies would slow, then stop around 6 months ago. The host it currently resides is thin, rotted, and yet Rochere clings to it closely. Some have speculated it was friends the entity before infecting it, some think it simply has more flesh to feast. Either way, the corpse looks at you from the water all the same.
Rochere is quiet, observant, seemingly docileā¦. It wheezes quietly as others approach, through small cracks in its hosts long cold skin. Watching, creaking, quiet, only making small conversation with those infected, or otherwise are soon to be gone. Itās not recommended to approach it, especially in damper areas as the liquid from its body is infectious and is quick to contaminate liquid. If threatened, it often will retreat to the pools. Though Rochere will only observe the wanderer, even if it is harmed by them, as more come to join it in the murky depths.
Any contact with the liquid, unless completely cleaned off within an hour, will result in infection and eventual death. The parasite directly attacks the nervous system, severing the brain from the body. It then controls the body, forcing the host to walk towards the shortest path to the nearest dark or damp area, even if the wanderer had no previous knowledge to that location. The parasite attacks the brain selectively, effectively killing the hosts brain, but copying certain neurons and replicating them. Some nerves in the spine are also kept intact- movement after this point in infection is stilted, clumsy. After a week, the entity sprouts from their neck, often the head being lost in this process. The being which comes out seems to vaguely resemble a hound, although small and weak, acting almost as a lure for entities easily fooled. This entity often holds some of its hosts memories and personality, mixed with its own.










