If you don't mind me asking, how do you feel about the Lucio changes? I main him at 2900 and I'm kinda torn between appreciating the upped healing and wall speed, but the short range hurts cause I can't help people who over extend with speed to come back anymore
Theyâre very interesting changes. I donât know if Iâd call them either a buff or a nerf, but itâs really a pretty drastic rebalancing.
The upped healing and wallride speed are a definite boost to your survivability, and the way it is now gives you ult charge SUPER quickly, which is great. The changes to his weapon are great too, it means that tracers and genjis kind of have to fear you a little more since if you land enough headshots you can actually kind of force them off with damage instead of just pushing them away with boops. Honestly atm iâm still getting used to leading the shots right, and the wallride speed too. It can be a lot harder to ride around poles and stuff because heâs just so fast.
Reducing the aura range to 10 metres is pretty brutal though. If you play Lucio more passively you shouldnât notice much of a difference, but in terms of aggressive plays where you wallride to the top of the Ilios windmill to get surprise drop boops... your team might be mad at you if you spend the whole match up there. It really hurts dive comps as well, since without that extra range its very difficult to heal/speed boost flankers while also keeping yourself and important targets like Ana safe. Thatâs where using speed to disengage can get really hard too. If youâre all grouped up behind a Rein shield or whatever, you can still use speed to get out pretty ok? But if youâre all spread out itâs a lot harder. Thatâs probably what Blizzard was trying to achieve, making Lucio the go to healer for deathball comps and making Zen/Ana (and Mercy if you have Pharah) the better healers for dive.
I really wouldnât mind them upping the aura range to 15 or 20 tbh, 10 just feels so restrictive and a lot less fun. Even if the aura size just increased while you amped (like one of his abilities in HOTS) that would go a long way. Still, I guess learning to manage the new range is a whole other new challenge? Maybe we just have to collectively, as the Lucio community, learn to enjoy that instead.
















