In the afterlife, Tony reunites with his lost loved ones, people he never thought he’d see again. His friends, his family; his mother. And it aches, it aches so much to think of the ones he’d left behind on earth, but he knows they’re safe now. It’s okay.Â
It’s almost perfect.
The impulse hits him without warning, and he doesn’t know much about wherever he ended up, he knows that it’s beyond a long-shot, but he can’t help but whisper;
“J.A.R.V.I.S... are you up?“
He wants to take the words back the moment they spill out, doesn’t want to give himself false hopes and have to watch them crumble again.Â
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collecting some of my ffvii remake thoughts under the cut, bc i beat the game a couple days ago and still have a lot of thoughts about the ending and i need to get them out somewhere before i explode askdzhjhfs
FFVII REMAKE ENDGAME SPOILERS BELOW
i think the most difficulty i’m having with the ending right now is that we can’t really judge it until we know what direction they’re going to take with the following game. i don’t mind them changing things - hell, they changed a lot of things even before the last part of the game, and i thought those were done really well for the most part (a few parts dragged on a little long, like the train graveyard, some of the sidequests, and the hojo’s lab sequence, but the way they expanded on the sector 5 mission, wall market, etc, completely elevated the source material.)
the thing that’s been bothering me the most with the ending is the way it framed the ‘predestined fate’ (i.e. the og game ending) as something that needed to be avoided. originally i thought that the flashes of the future that cloud/aerith/everyone were seeing were from an au future, particularly one where cloud wasn’t able to break free from sephiroth’s control (the one shot of the future where tifa and barret die, and we see sephiroth and cloud standing back to back, really drove this home for me). but then there were other indications that it was the original ending, particularly the scene with nanaki running. the game treated this like it was a terrible fate but that moment felt triumphant to me in the original, nanaki taking his children to see the wreckage of midgar that had bloomed with life in the 500 years since. what part of that needs to be fixed?
the one who has the most to lose by following what fate has planned for them is sephiroth, since his plans ultimately failed. i would really love if the main party finds out that the ‘destiny’ they broke was actually one where they all came out on top, and now that the whispers were gone sephiroth has a chance to succeed now.Â
i’m worried about how much they’re ‘undoing’ a lot of the meaningful deaths that shaped the original game. biggs/jessie/wedge’s deaths served a narrative purpose, and while it was really painful to watch them die, i think bringing them back to life really cheapened the sacrifices they made. i don’t think biggs should’ve been brought back to life, i love wedge but i don’t think he needed to be present for the second half of the game.Â
i am thrilled they they added a few zack teases at the ending of the game, but whether those were just teases to drive home how fate can be changed now, or an introduction to something major in the next game, i’m not sure yet. i love zack so so much but i’m glad that the timeline they let him live is an alternate one and not the main timeline. again, i think zack’s struggles and sacrifices and becoming cloud’s hero were so poignant in crisis core, and it would really cheapen that to undo those sacrifices as well. i have no idea where the devs are going to take this, but i’m excited to see glimpses of what could’ve been, while also honoring zack’s choices in the context of the original games.
and of course, i think we’re all curious/worried about what they’re going to do in regards to aerith. aerith’s death had such an incredible impact on the original game and, again, i think undoing that would really cheapen the sacrifice she made and her role in saving the planet. i love aerith, i love how they’ve portrayed her so far, but i think that if they don’t kill her in the same way as the original, they’ll do so in another way. but that creates a whole other dilemma because aerith’s death is the one sticking point that makes the og ending ‘bad’, since everyone else comes out the other side victorious. if they kill aerith anyway and still save the world, then what was the point of defeating fate/defying destiny?Â
a part of my brain thinks that if they let aerith live, it’s because everyone’s expecting her to die anyway, and the devs want to recreate that kind of emotional shock in a different way. we were all expecting aerith to die, but what if they killed a different party member instead? it would have to be one that appeared in the first game, because i don’t think any of the characters introduced later would have the same kind of emotional gut-punch. honestly i think there is only one character they could kill instead who would incite that same level of emotional devastation in cloud, but i don’t even want to think about that scenario because that would have some major implications for the story going forward. and i would cry.
at this point, i want to stay cautiously optimistic. i think i’d be a lot more wary if the rest of the game hadn’t been so on-point. they nailed the characters, their interactions, the gameplay, expanding on the story and bringing the narrative to life in a way the original didn’t. i think if the remake goes along the same route, following the same major story beats and acknowledging the core theme of the game with a few fundamental changes here and there, then the remake is going to be something really special. they don’t need to change any of that. i’m really excited to see what else the devs are going to expand on. we’ve still got half of the main cast to meet; we got a cait sith cameo, but i’m really looking forward to how they’re going to expand the introductions of yuffie, vincent, and cid as well. i want to see how they’ll integrate yuffie and vincent especially, since they were optional characters in the original, and i have faith that the devs are gonna do this incredibly. but if the rest of the series starts going off the rails a bit like what we saw with this ending and starts changing the core themes of the original, then that’s gonna be both disappointing and disheartening. the fact that the second game is already in development gives me hope that they’ve thought through all of this and have a clear vision of where the story will go moving forward. but we just have to wait and see.
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ok i’m actually SUPER excited about this timeskip. i mean yes i really wanted to see how the firsties’ second year played out, and i still do, but i think that’s where we all expected the story to continue, so we all have our own expectations for what we wanted to see from that story. and this is something completely different, and i think this opens a lot of potential doors for the story to take!! like, are we getting an olympic arc? does this take place after college? will we slowly find out what happened to hinata and kageyama and everyone else through flashbacks, and piece together things along the way?? i don’t know!! i can’t wait to find out!!
this also creates opportunities for characters that we wouldn’t haven necessarily seen play together in high school, to interact with each other and possibly even play on the same time (including all the third years we thought we’d have to say goodbye to!)
plus. PLUS!!!!!! think of all the timeskip designs!!!