Wait, doesn't fact #144 contradict fact #100? Or is Pachimari Jeff in disguise...?
They alternate every other fact.

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Wait, doesn't fact #144 contradict fact #100? Or is Pachimari Jeff in disguise...?
They alternate every other fact.

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dshadowsgtfohc replied to your link “Upcoming Balance Changes - Update 9.1”
Just...innervate...that's been such a staple of druid...
It’s also been one of the major factors for druid being either trash or stupidly OP.
dshadowsgtfohc replied to your photo “TROLLED BY TRUMP”
After all that hype... And it's this... just a powerful weapon... and a 1 mana spell as a hero power... But hey: at least blizzard has a good idea for a future expansion! Thanks Trump!
I think a really powerful hero power and an extremely powerful weapon is pretty exciting myself. Dual Weilding would have been cool but ultimately what’s the point? Doing more damage to face? That would get old fast.
What do you think about the dreadsteed nerf? (now reads "Deathrattle: summon a dreadsteed at the end of your turn")
I’m pissed but I get why they did it. Dreadsteed was extremely limiting to design space in a lot of ways and if it means we can get a lot more cool and skillful cards, then I’m okay with it.
Do you think people will play silence priest with the new adapt cards and elementals?
People didn’t play silence priest with mechs and deathrattles in the meta, so no lmao.

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Do you think people will still play aggro and face decks as often as they do now with new control-focused cards like elementals and Mosh, or will aggro and face still be fairly strong?
Midrange will be the strongest I reckon. Jade decks are still powerful. Midrange Elementals might be really good.
Aggro loses a lot in regards to Warriors and possibly Rogues, so Hunter aggro looks like it might end up as the best aggro deck again.
dshadowsgtfohc replied to your photo “Well, I found something else for the Silver Hand deck. It’s like a...”
Does adapt work like discover, in which you get to choose the effect? If so, how would it work for this card?
There’s 10 possible adaptations, and you pick one of three (like discover). When one card adapts multiple minions, you pick a single adaptation and apply it to all targets.
dshadowsgtfohc replied to your post “It seems that if there's any simple 3-mana deal 4-5 damage spell, it...”
The main problems I have are with shadowbolt and lava shock. I know lava shock is important for aggro reasons, but it's overload is too much, compared to lightning strike or earth elemental, which is generally reasonable overloads. With shadowbolt, apparently an improved shadowbomb, with only 1 more damage and Mana, has to Target minions, which is a bit of a downside. However, I will submit to your point about class design
If Lava Burst* (Lava Shock is a different card) were more playable, it would be extremely oppressive. It’s already been part of an oppressive deck before as I mentioned. Shadow Bolt doesn’t hit face because Warlock doesn’t need more reach than it already has, and Dark Bomb was one of the best spells Warlock has ever had, second only to Imp-losion.