okay so, on the topic of an rpg campaign where you play as a group of ghosts during Pariah’s reign: I have the basics of a plotline instead of just a rough idea! Now I just need to figure out the platform.
Fate Core seems like it would work decently, since it has no established world and is meant to fit whatever. but I like d&d, I like it’s races and classes and homebrew community, so I’ve been toying around with this thing.
it’s not necessarily something that fits with normal d&d, it’s more like a list of extra features that you can take as you level up. Stuff like flight, extra spells, advantage on certain things to imitate ghost powers. There’s also another list of stuff relating to rules about obsessions and death wounds.
It’s still in the early stages, and needs quite a bit of cleaning up, but I think it could be promising. It allows you a lot of freedom to make whatever kind of ghost you want, and will get better as I think of more options
idk, if you’re interested check it out and let me know what you think? My mind’s weird, it might be more confusing than I think it is. ^^’ But yeah! if this idea seems like something you’d want to take part in, let me know!
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i'd suggest maybe having a set level where core type can combine with ectoblast (maybe a subset of attacks connected to certain levels, so it's "higher level means better control"), but it counts as an attack. otherwise this looks cool!
anxiety hasn’t kicked my ass about this yet so rambling about how a d&d campaign where you play as the ancients vs pariah could work
or a fate campaign. fate might work better.
Or pathfinder. I have all the pathfinder books- but I also have most of the D&D 5e books- and they have an official gunslinger class. I’ve just never done anything with pathfinder so I have like. half a clue how it works.
sticking with d&d for the moment bc most of my knowledge about fate comes from the good old mcelroys and they’re. not the best example.
rambling stream of consciousness ahead, if it. if it wasn’t super obvious.
okay so: I have the dp ghost race habato and I made a while ago, but it’s a bit... unbalanced. and I need to fix that. I think the idea I have for the dp ghosts would work better as a class, but that provides one of the same problems that I have with it as a race; there’s not enough diversity
a party of an elf ranger, dwarf cleric, tabaxi rogue, and dragonborn fighter is so much better than one of a phantom ranger/cleric/rogue/fighter or an elf + dwarf + tabaxi + dragonborn phantom set. everyone could multiclass, I guess, but having to decide whether to level up your ghost powers or your other skills is pretty :/ and why I went with it as a race originally.
also what does it have to offer as a class besides ghost powers?? those aren’t special. they’re kinda special. not special enough to be their own class.
maybe it could be an additional thing? like you’re a ranger but you’re ALSO a phantom!! it doesn’t give you any specific bonuses other than ghost powers and flight but it could be set up like a class still. you’d just level it up as you level up, instead of having to choose between that and your other skill set
main problem there is what I’m thinking of isn’t actually a thing and holy shit do I suck at explanations. if I homebrew an entirely new element on my own I’ll confuse the shit out of everyone
another option: it’s a feat. but then you don’t get to get stronger as you level up, which is. upsetting. that’s the fun part.
you could gain skills at certain points as you grow as a ghost? like ‘ah yes, you’re in danger, now you can fly!’ or maybe when you act on your obsession a certain number of times you go stronger--
that one’s actually really good I might use it
but the ghosts in general. or phantoms as the race is called. what kind of powers should they have? thinking flight, and either what I have in the races where they get a power based on their core (inspired by the dragonborn’s breath weapon) or they could get a certain selection of spells they can cast a couple times a day? and the types of spells change depending on their core?
maybe it’s a choice. you can have the best of both worlds you just have to pick one when you level up- oh!! that’s what you can choose with the class option, instead of leveling up your stats you can level up a ghost power!!
races can be what kind of ghost you are, appearance-wise. like, ghostwriter’s an elf (drow? drow seem like they don’t go outside and so does he). Pariah’s either a goliath or a duergar (they can cast enlarge on themselves!!), danny’s a half elf. poor boy doesn’t even get to be human he’s still a halfa.
this also means that if you’re playing as a tabaxi you died and turned into a cat which is fucking hilarious. if you’re a kenku you’re a literal shitty bird person. you died and became a bird that can’t even speak normally. it’s great.
if you’re a gnome or halfling you died and shrunk.or you really liked the hobbit.
ideally you would like. have a race that reflects your death somehow. but I don’t super know what the plotline will be yet so ¯\_(ツ)_/¯ maybe not that
I also think death wounds/stuff relating to that would be cool. like if someone rolls a natural 20 against you they hit the scars of the wound that killed you and it fucks you up. stuff related to your death also fucks you up. lots of stuff can fuck you up. blood blossoms can kick your ass.
we could also use this fantasy disabilities chart bc messing your character up is fun
obsessions are a thing too. Like, say your obsession is your family, and you learn that your brother’s a ghost- you’ve got to drop everything to go check in with your brother!! maybe wisdom save to do stuff that doesn’t get you closer to your target (once activated? by... some shit? it can’t always be on), and advantage on rolls directly involving it? idk. that might be too weird.
if something happens that shatters your obsession you either die or get royally fucked up.
I like making things overtly complicated I guess meanwhile in my main campaign I keep forgetting how the barbarian’s rage works and fUCKING IT UP
idk how clerics would work, either. probably worship vague concepts? either that or there’s a cleric of clockwork and I bet he’d fucking love that.
maybe vecna’s a ghost someone can worship... I love me some vecna
also warlocks. same boat. someone could be a warlock of the observants and get true seeing at some point far too early on. that’d be a mess. I love it. I’d have to homebrew it.
hooooooly shit someone can be a warlock of PARIAH. or pariah’s a warlock of something? vecna? probably not vecna.
OH HOLY SHIT!! a warlock of Clockwork would be a normal-ass ghost with time powers. hot damn Timekeepers can be used here. I’d have to homebrew that too.
shit.
anyone wanting to play ranger would probably have to use the unearthed arcana version of them bc the official version is like. bad early on.
a druid would be a literal shapeshifter, or vortex maybe. that’d be neat. a bard would be Ember. Ghostwriter’s enough of a nerd to be a wizard.
the fentons are gunslingers and using Matt Mercer’s stats for that bc I really love how it works in critical role. everything about it is good.
I don’t know gunslingers would work with this point in time but also like. yknow. I like them. maybe it’s a time travel thing.
probably shouldn’t do a time travel thing.
probably shouldn’t also do the ‘random gun, one bullet, does massive amount of damage bc let’s be real. it’s a gun.’
there are a lot of possible plot hooks to start off, with two main options for what the ‘end goal’ can be- join the ancients or become the ancients.
or defect and join Pariah. follow ur dreams.
but like, from the start to get the party together
you could die.
you could wake up dead all together and not know what tf is happening. who is this tall asshole. why does he have skeletons.
yall could be in a village, which is a thing, for plot reasons, when suddenly pariah attacks
one of the ancients gives a really moving speech and the party all decides to join up
best of the last two or something
pariah stole some of everyone’s shit. how dare he. everyone decides to kick his ass.
everyone actually works for pariah and defects via the... the power of friendship? yeah that seems right
everyone is forced to work for pariah and is saved by the power of friendship (x2)
you’re in a tavern. there’s a revolution brewing. this is normal dnd shit literally every game I’ve played in but one has started in a tavern please save me they’re everywhere.
this rag-tag group of fucks gets pulled into a general plot hook. guarding a caravan or some shit. tavern 2.0. summoned by the king- that one might work actually.
there’s probably more but it’s almost midnight
there’s also an option for this that I haven’t touched on but like. I could... not use dp ghosts. could just use pariah and the ancients and go from there, or Pariah could’ve forced everyone into these powerless roles... but I’m Not About That Life tbh. I want as much fun nerd shit at once as I can have.
I’m gonna figure out the ghost powers instead of sleeping at a normal time or wrapping presents like I should. this is what I do after finals yall. I made 4 batches of cookies earlier and they’re all amazing.
I think that’s most of what I wanted to say. if not there’ll be more of these rambles. unless anxiety beats my ass there probably will be lmao.
I’ll let yall know when I figure shit out but if you’re interested in being a part of this then like. tell me. it’ll be fun.
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context for my dp dnd thing, since if I’m going to be exposing you guys to my ridiculous plotting I might as well give you that ^^’
This campaign I’m making is to give me practice dming, playtest that dp ghost race I made, and give my friends who’ve never played before experience with the game. if it goes well, I might do it again but ask if any of you lovely people would like to play!! It’s not exactly a long campaign, and I’m a nice dm who arguably looks at the rules as more of guidelines, so if you’re just getting into dnd (and okay with playing over skype) this might be a good gateway lmao
seriously for the most part I’m pretty handwavy with some of the specifics atm and like. it might be an issue. But that’s a problem for future me!
for this round my friends are playing as canon characters, but that’s nnnnot entirely necessary? I mean with a few minor changes I could make it fit for dp ocs, or just a group of regular dnd races. it’s mostly just me trying to explore various ideas that I like to see what works best right now. in my planning there’s one puzzle that can easily be solved by either logic or fire :D
but yeah!! we might do the first session this saturday, and if it goes well I’ll let you know more!!