The door.rpg gang
Or at least the ones that 1) aren't Maz 2) don't leave after their scenario.

seen from Bolivia
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seen from United States
seen from United States

seen from Germany

seen from United States
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seen from Ecuador
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seen from Jordan
seen from Brazil

seen from Canada
seen from Portugal
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seen from Togo
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seen from United States
seen from United States
The door.rpg gang
Or at least the ones that 1) aren't Maz 2) don't leave after their scenario.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
Tara, the Judge.
You know, it'd probably help if I put any amount of progress screenshots up here.
Been a minute since I've put anything up here
have a door
The project currently known in my files as door.rpg is coming along.
I'll write something more concrete about it in the near future, and will try and get a very basic demo out sometime after that. No dates, though.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
today's important work [battle transitions]
[Or at least its battle system] Iβve been spending most of 2023 working on my next game. Itβs also an RPG, albeit one with a set cast and a
Wrote a little bit about the battle system of the game I'm currently working on. There's still a good ways to go before it's properly ready to show off, but hopefully this gives a good overview of what's going on in it.
Been putting together menu stuff over the past few days, in the hope that I can put together something vaguely playable soon.
Also, on a completely unrelated note, I was badgered into giving suggested to give my UI boxes gradients, and now I understand why a whole bunch of 90s games used them.