The counterargument (to your point re staleness) is that games are art: innovation *should* be encouraged. You already have your old games and can always replay them. (A website is different because only one copy is ever accessible.) Warhol and Hitchcock and Avatar and Dickens and even fuckin Marvel don't stick to the same formula over and over â I find it disappointing that Pokemon does. (I support a female Bond film for the same reason. I'm sceptical, but I'd still like to see an attempt.)
Try looking at it this way:
Almost every book is just words on a page, describing events that happen. Whereâs the innovation, right? Some books innovate, doing weird stuff with colored text or unusual typography or postmodern nonlinear narratives. How come most authors just stick to words on a page describing events that happen, and nobodyâs decrying that for being stale?
Well, Iâd say a great part of the reason is just that words on a page describing events that happen is a very tried and true format and thereâs nothing wrong with it. Not everything needs to be innovating in every aspect of every thing. Itâs very cool when some authors do, but not doing so is not a flaw in every other book thatâs not doing that. People enjoy reading plain narrative books. Itâs an established thing that works. The content of the words on the page is enough to make each book unique and worthwhile, and itâs not all that relevant to the vast majority of people that yeah, theyâre all just words on a page.
Liking standard narrative books, and just wanting to read more standard narrative books, with no desire to branch out into avant-garde postmodernist literature, is obviously not the same thing as wanting to just read literally the same book over and over. Yeah, I can replay my old games - but I do want new Pokémon games with new stories and regions and Pokémon. I just care very little how much they innovate with the main gameplay and structure. I already like the main gameplay and structure just fine, just like I like narrative books just fine.
Yes, there should be video games that do wild new things with the format, invent new types of gameplay and do something totally different from anything youâve seen before. I love playing cool innovative games! But I donât really think that itâs a flaw in a given video game if itâs not doing that. And in particular, if thereâs a game whose gameplay I just enjoy to bits - I am more than fine with a sequel to that game that's pretty much just the same thing but more of it, gameplay-wise. Heck yes, more of the thing that I like! Awesome!
But as I said, thatâs a personal preference.
Look - Letâs Go was a shakeup of the gameplay formula, right? Innovation? Would you have wanted it to just be the next main series game, wild battles are never coming back, next time they might do something of the same caliber? Well, maybe you would. I know at least one person who wouldâve liked that. But I know I would absolutely not. I think itâs cool we got something like Letâs Go, as a spin-off - but if Sword and Shield had not been a return to formula, it wouldâve significantly damaged my interest in the series, because Letâs Go just does not scratch my PokĂ©mon itch in quite the right way. Again, I really like the main series formula. Most significant deviations from it are going to be something I like less. By all means make more deviations, more different games for different sorts of people! Maybe theyâll even eventually make a kind of PokĂ©mon game that I happen to like even more than the main series. But it hasnât happened yet, and Iâm not convinced it ever will.
Until then, I just want them to keep making the games that I really like.











